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Originally Posted by KingMort
So is there a list of all useable Destructable object races ?
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No, they don't really work like that. Each zone that is able to have them already has a limited list of them that will work there and it is different from zone to zone similar to NPC races loading from zone to zone. Though, I am not sure exactly how or where we get a list of available models that are available per zone. The only way I know of is using packet collects, and they show NPCs with the model strings we need for destructible objects such as "DEST_TNT_G". So, you can go to "mesa" and spawn an NPC with the last name of "DEST_TNT_G" and have it set to "o" for special attacks, and it should spawn as a destructible tent.
I am sure there is some way to figure out which models work in which zone, but I don't know how yet. The only way to get them is from collects. The best zone for destructible object examples is devastation, which has tons of them. I figure once the destructible object stuff is all completely worked out, the collector can be adjusted to collect destructible objects properly so we can add them to the DB.
As noted in my last update post in this thread, there is still more to do before destructible objects are complete. I am actually trying to work on getting rid of the player_corpse table blob currently, but hopefully I can get back to finishing these off sometime.