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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |

01-31-2012, 05:06 PM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by Banderas
LOL touche! That will tell you how much WoW I play 
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To be fair, your access to the game is severely restricted on the WoW trial. You're capped at level 20.
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01-31-2012, 05:23 PM
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Sarnak
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Join Date: Jan 2009
Location: Virginia
Posts: 51
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Quote:
Originally Posted by lerxst2112
To be fair, your access to the game is severely restricted on the WoW trial. You're capped at level 20.
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You may not be capped that low on EQ F2P but a level 90 with 250 AAs is...well...bad. 250 is passable at 60, maybe 65. Even by 70 you should have at least ~400. At 90? HAHA. They may as well be capping you at 20
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01-31-2012, 06:29 PM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by 501st
You may not be capped that low on EQ F2P but a level 90 with 250 AAs is...well...bad. 250 is passable at 60, maybe 65. Even by 70 you should have at least ~400. At 90? HAHA. They may as well be capping you at 20
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Not to turn this into a which F2P is better debate, but there's a whole lot more game you can see in EQ with the F2P restrictions. I played for years up to the GoD expansion, and all of my toons are below the restrictions with the exception of bag slots and perhaps PP on one toon.
Admittedly it is a different game now than when I played on live, but I think there's far more to see and do to allow you to decide if you like the game in the EQ F2P model.
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01-31-2012, 06:58 PM
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Sarnak
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Join Date: Jan 2009
Location: Virginia
Posts: 51
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Quote:
Originally Posted by lerxst2112
Not to turn this into a which F2P is better debate, but there's a whole lot more game you can see in EQ with the F2P restrictions. I played for years up to the GoD expansion, and all of my toons are below the restrictions with the exception of bag slots and perhaps PP on one toon.
Admittedly it is a different game now than when I played on live, but I think there's far more to see and do to allow you to decide if you like the game in the EQ F2P model.
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Oh I'm not debating that in the least, I agree.  I'm just saying they're keeping you locked out of more than what is displayed on their F2P page. Indirectly of course. Modern EQ relies heavily upon AAs for example. Both statistically and, by association, when dealing with other people. At level 90 with 250 AAs you will find xp zones difficult to play through. Many groups, and ESPECIALLY guilds, will shun you due to low AA count (many guilds have a minimum AA requirement. A lot of experience groups are picking up on this as well. Elitism at work.). This essentially keeps you locked out of zones that technically you should be able to access. Makes some quests impossible to complete, items impossible to obtain. etc
It's really just a clever way to lure people back to Live, rehook them, then force them to pay. Though I doubt any of that was ever in question lol. Ironically if anything this will be more beneficial to Emu players than it is to those that still play Live. For one, people can go buy Underfoot from Steam and no longer have to worry about how to fix the missing files. Just set up a free account, patch a copy of your client to Live, and drag and drop files. No issues with legality or file distribution. Not to mention the possibility of Steam promoting this and updating the clients which can result in a VoA client for EQEmu (Which those that already bought SoD/UF could likely get for free) which opens up stuff like player housing etc for custom servers to fiddle with once it's coded in.
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02-01-2012, 01:34 AM
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Sarnak
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Join Date: Mar 2002
Posts: 39
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Quote:
Originally Posted by 501st
You may not be capped that low on EQ F2P but a level 90 with 250 AAs is...well...bad. 250 is passable at 60, maybe 65. Even by 70 you should have at least ~400. At 90? HAHA. They may as well be capping you at 20
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Just to help make the point that 250 or even 1000 AA is ridiculously low for ANY character in EQ1. Combat Agility and Combat Stability is a 100% must have for Warriors, I wouldnt even consider taking a warrior to VoA or even the 1-2 expansions before that with less then max in just those to AA lines ... at lvl 95 CA and CS are 683 AA's maxed out ... for just 2 of AA lines, 2 of like 30 minimum required lines for a tank in EQ1 today.
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02-23-2012, 01:29 PM
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Fire Beetle
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Join Date: Dec 2011
Posts: 2
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Eq Live, AA Imbalance and EMU's
Quote:
Originally Posted by Dinggo
Just to help make the point that 250 or even 1000 AA is ridiculously low for ANY character in EQ1. Combat Agility and Combat Stability is a 100% must have for Warriors, I wouldnt even consider taking a warrior to VoA or even the 1-2 expansions before that with less then max in just those to AA lines ... at lvl 95 CA and CS are 683 AA's maxed out ... for just 2 of AA lines, 2 of like 30 minimum required lines for a tank in EQ1 today.
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This is exactly why I wont play EQ1 Live. I played a monk, quit around PoP came back for a few months got to level 72, only have around 200 aa's or so. Impossible to compete with players this way, its so completely unbalanced. AA's ruined the game IMHO due to balancing issues. That was the good thinig about WoW's system everyone got the same amount of talent points.
I played Wow until recently and quit for various reasons. I thought I would enjoy reliving my old conquests in EQ on P99 but the low population makes groupiing difficult, and for a monk with crap gear soliing is very difficult and tedious. So I went to EZ server created a monk and am enjoying him quite a bit. I can solo, have decent gear, my Epic 1.5 and hopefully 2.0 and beyond soon enough. I have no desire to play on Live unless they want to hand me about 1k free AA's.
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02-24-2012, 10:58 PM
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Sarnak
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Join Date: Mar 2002
Posts: 39
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Quote:
Originally Posted by Monstrosity
This is exactly why I wont play EQ1 Live. I played a monk, quit around PoP came back for a few months got to level 72, only have around 200 aa's or so. Impossible to compete with players this way, its so completely unbalanced. AA's ruined the game IMHO due to balancing issues. That was the good thinig about WoW's system everyone got the same amount of talent points.
I played Wow until recently and quit for various reasons. I thought I would enjoy reliving my old conquests in EQ on P99 but the low population makes groupiing difficult, and for a monk with crap gear soliing is very difficult and tedious. So I went to EZ server created a monk and am enjoying him quite a bit. I can solo, have decent gear, my Epic 1.5 and hopefully 2.0 and beyond soon enough. I have no desire to play on Live unless they want to hand me about 1k free AA's.
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The biggest issue with EQ today is the lack of fun. In the past doing EXP mobs or lesser group named camps were casual, you could kill away for hours and still have fun with your group, chating or whatever else.
Today, every damn trash mob is the same as a raid boss 2 years ago. They hit like trucks, and you need ot pay close attention to the action. If a named pops, espeically in T4 VoA, you need to pay 110% attention to the fight or you get roflstomped in 5 sec. Even at lvl 95, nearly 100k hp and 14,500+ AA's my SK is nearl dead every second tick fighting a named mob in a regular group. Without slow and a real healer + merc Cleric, I would never kill a single named in VOA. God forbid you look away from the screen mid fight for 2 seconds and miss a heal ... THAT is no damn fun at all, that is why people dont play as much or at all anymore really.
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