I have seen this as well. I assume it's something to do with the code that moves bots into position to attack, but haven't really looked into it. I don't think it affects their performance, but I'd have to look into it further to be sure.
No, they seem to perform just fine. Although I think the one I've been using tends to move more quickly in general. When I assign him to a attack he straight up races over much more quickly than I could. Not sure if that is a bug either.
I actually think it's a map issue. I installed the maps and a lot of the jumpiness went away, although they still do it, especially when there are several bots attacking.
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