Melee
I was working on try to make my bots usable in events that require add control.
Rogues seem to disregard any stance and will immediately attack whatever you have targeted.
For events that spawn adds based upon hp%. It would be great if the passive and summon would allow a rogue to stop attacking the first target it acquired.
Passive on mercs on live makes the rogues not dps. Sorry if I misunderstood this.
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