Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 06-13-2012, 09:40 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

(You should try having two or more clients at the lift with the test code enabled, but the type 40 check disabled
in the Process() procedure..you think it has erratic behavior with one client..hah!)


If you're using only the lever actuator, I saw only one problem that required two clicks. I'm pretty sure your script
is right. The problem lies in ForceOpen and ForceClose.

I'm working on those, but I think this is the problem:

ForceOpen - we want to force a door open no matter what. The action for an open door case should be to
restart the timer, not to close the door. This creates dis-syncronous operation between the server and client
(we just sent an open door command to the client..why do we want the server to think it's shut now?)

ForceClose - your catch on the 'open door' action was correct. With that, and Trev's suggested fix, the only thing
that might need to be done is to add a zone 'close' broadcast to ensure a closed door really is closed.

I'm still looking at these, which is why they didn't make my patch. I don't want the changes to interefere with
any working scripts that have already accounted for a broken 'ForceClose.'

I didn't make the changes in the database that you suggested yet, which is probably why I can still click a rope and
have it activate alone.


U
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:02 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3