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  #1  
Old 08-04-2012, 12:52 AM
lerxst2112
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Join Date: Aug 2010
Posts: 1,742
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When you load the core file up, type 'bt' to get a callstack and we can take a look at where it went wrong.
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  #2  
Old 08-04-2012, 06:09 AM
provocating's Avatar
provocating
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Join Date: Nov 2007
Posts: 2,175
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On a side note, I had these same problems months ago when I went from r2142 to r2146. On this dump all I did was click on a mob on the screen. Back on r2142 until I figure out what the hell I am doing wrong.

I notice at r2145 there was a change to quest parser and it is at that exact same line. Still investigating what is missing, or maybe something in my database is corrupt, an old quest or task ? I checked for missing SQL but there is nothing around that revision as far as changes, all other changes are not related to the quest parser. Even after running the SQL updates, it still crashed because I ran them last night.

bt

Code:
#0  0x00000000009dde9d in QuestParserCollection::EventPlayer (this=0x2b78e80,
    evt=EVENT_TARGET_CHANGE, client=0x7fc5dc0c86f0, data=..., extra_data=0)
    at QuestParserCollection.cpp:174
#1  0x00000000005c383e in Mob::SetTarget (this=0x7fc5dc0c86f0,
    mob=0x7fc5dc18c470) at mob.cpp:2815
#2  0x000000000073eb3a in Client::Handle_OP_TargetCommand (
    this=0x7fc5dc0c86f0, app=0x3619190) at client_packet.cpp:1446
#3  0x000000000073ea19 in Client::Handle_OP_TargetMouse (this=0x7fc5dc0c86f0,
    app=0x3619190) at client_packet.cpp:1423
#4  0x000000000073a918 in Client::HandlePacket (this=0x7fc5dc0c86f0,
    app=0x3619190) at client_packet.cpp:460
#5  0x00000000005ff400 in Client::Process (this=0x7fc5dc0c86f0)
    at client_process.cpp:741
#6  0x0000000000599e55 in EntityList::MobProcess (this=0xd80780)
    at entity.cpp:488
#7  0x0000000000617007 in main (argc=3, argv=0x7fff5018c9b8) at net.cpp:479
bt full

Code:
#0  0x00000000009dde9d in QuestParserCollection::EventPlayer (this=0x2b78e80,
    evt=EVENT_TARGET_CHANGE, client=0x7fc5dc0c86f0, data=..., extra_data=0)
    at QuestParserCollection.cpp:174
        iter = {_M_node = 0x2b78e88}
#1  0x00000000005c383e in Mob::SetTarget (this=0x7fc5dc0c86f0,
    mob=0x7fc5dc18c470) at mob.cpp:2815
No locals.
#2  0x000000000073eb3a in Client::Handle_OP_TargetCommand (
    this=0x7fc5dc0c86f0, app=0x3619190) at client_packet.cpp:1446
        nt = 0x7fc5dc18c470
        ct = 0x363ad40
        g = 0x3447a80
#3  0x000000000073ea19 in Client::Handle_OP_TargetMouse (this=0x7fc5dc0c86f0,
    app=0x3619190) at client_packet.cpp:1423
No locals.
#4  0x000000000073a918 in Client::HandlePacket (this=0x7fc5dc0c86f0,
    app=0x3619190) at client_packet.cpp:460
        p = 0x73e9f6 <Client::Handle_OP_TargetMouse(EQApplicationPacket const*)>
        opcode = OP_TargetMouse
#5  0x00000000005ff400 in Client::Process (this=0x7fc5dc0c86f0)
    at client_process.cpp:741
        ret = true
        app = 0x3619190
#6  0x0000000000599e55 in EntityList::MobProcess (this=0xd80780)
    at entity.cpp:488
        iterator = {list = @0xd807e8, current_element = 0x7fc5dc098670,
          dir = FORWARD}
#7  0x0000000000617007 in main (argc=3, argv=0x7fff5018c9b8) at net.cpp:479
        error2 = 95 '_'
        dbaw = 0x0
        zone_name = 0xa4408d "."
        retval = 252
        pxs = 0x2b7bec0
        stream_identifier = {
          m_patches = {<std::_Vector_base<EQStreamIdentifier::Patch*, std::allocator<EQStreamIdentifier::Patch*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Patch*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Patch*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7fc5dc004cd0, _M_finish = 0x7fc5dc004d20,
                _M_end_of_storage = 0x7fc5dc004d50}}, <No data fields>},
          m_streams = {<std::_Vector_base<EQStreamIdentifier::Record*, std::allocator<EQStreamIdentifier::Record*> >> = {
              _M_impl = {<std::allocator<EQStreamIdentifier::Record*>> = {<__gnu_cxx::new_allocator<EQStreamIdentifier::Record*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7fc5dc0980f0, _M_finish = 0x7fc5dc0980f0,
                _M_end_of_storage = 0x7fc5dc0980f8}}, <No data fields>},
          m_identified = {
            c = {<std::_Deque_base<EQStreamInterface*, std::allocator<EQStreamInterface*> >> = {
                _M_impl = {<std::allocator<EQStreamInterface*>> = {<__gnu_cxx::new_allocator<EQStreamInterface*>> = {<No data fields>}, <No data fields>},
                  _M_map = 0x2c1eac0, _M_map_size = 8, _M_start = {
                    _M_cur = 0x2c1faf8, _M_first = 0x2c1faf0,
                    _M_last = 0x2c1fcf0, _M_node = 0x2c1ead8}, _M_finish = {
                    _M_cur = 0x2c1faf8, _M_first = 0x2c1faf0,
                    _M_last = 0x2c1fcf0,
                    _M_node = 0x2c1ead8}}}, <No data fields>}}}
        worldwasconnected = true
        Config = 0x2b208f0
        InterserverTimer = {start_time = 10003, timer_time = 10000,
          enabled = true, set_at_trigger = 10000, pUseAcurateTiming = false}
---Type <return> to continue, or q <return> to quit---
        quest_timers = {start_time = 19812, timer_time = 100, enabled = true,
          set_at_trigger = 100, pUseAcurateTiming = false}
        eqsi = 0x0
        temp_timer = {start_time = 19850, timer_time = 10, enabled = true,
          set_at_trigger = 10, pUseAcurateTiming = false}
        ps = 0x2b79ed0
        eqss = 0x0
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