Quote:
Originally Posted by chrsschb
Three separate loot drops (using new system)
1. A) 100% drop, 1 min drop, 1 max drop, 2 multiplier
2. B) 100% drop, 1 min, 1 max, 1 multi
3. C) & D) 30% drop ea, 1 min, 1 max, 1 multi
These are all lootdrop_entries which would go under a single loottable. This single loot table would be assigned to your respective wolves.
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Appreciate your time. Unfortunately, brings me no closer to understanding than where I was I'm afraid (besides understanding the new system -- maybe). I don't have my head wrapped around this yet, I know, I may have a question regarding #3 above. I'll keep from asking it until I have a grasp on this, which I know must be elementary to many.
"loottable" from what I can tell, is just how much coin drops, or is the ID from this table linked/relationship elsewhere?
Assuming totally empty DB "tables" which tables would receive entries and what would they look like?
Ex:
"loottable"
Code:
id name mincash maxcash avgcoin
---- ----------------- ---------- ----------- ------------
1 a_Big_Bad_Wolf 1 220 0
"lootdrop entries"
Code:
lootdrop_id item_id item_charges equip_item chance minlevel maxlevel multiplier
------------ ------- ------------ ----------- ------- -------- -------- ---------
1 1001 1 1 1 0 127 1
And so on. IOW go in this assuming I know nothing, if you would, and if you dont mind spending the time.