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  #1  
Old 09-26-2012, 01:50 PM
lerxst2112
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Lots of things are different with 64-bit, pointer sizes, some variable sizes, alignment, etc. If there's a packet where the alignment is suddenly off or the size of the packet changed due to someone using long where they really wanted a 32-bit int then things break.

I know everyone wants to jump on the 64-bit bandwagon, but 32-bit works all the time, and you probably won't know the difference.
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  #2  
Old 09-26-2012, 03:05 PM
sorvani
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Join Date: May 2010
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Quote:
Originally Posted by lerxst2112 View Post
I know everyone wants to jump on the 64-bit bandwagon, but 32-bit works all the time, and you probably won't know the difference.
Well we could still run DOS too but we don't.
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  #3  
Old 09-26-2012, 04:52 PM
lerxst2112
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Quote:
Originally Posted by sorvani View Post
Well we could still run DOS too but we don't.
If you have a choice between something that works all of the time and something that doesn't work some of the time, and that is the only difference the vast majority of people will notice, why not stick with what works?
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  #4  
Old 09-26-2012, 05:58 PM
namini
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Join Date: Jul 2012
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Quote:
Originally Posted by lerxst2112 View Post
If you have a choice between something that works all of the time and something that doesn't work some of the time, and that is the only difference the vast majority of people will notice, why not stick with what works?
I'd choose the program that can utilize more than 4GB of RAM and will utilize my 64 bit xeon and deal with, while reporting, bugs of it's operation.

You won't hear 'complaints' from me concerning the 64 bit builds though, I'm just thankful for what's available. Though, if I can help the development process in any way by essentially beta testing it, count me in.

64 bit also seems more fitting for those working under virtualization, something that many seem to do anymore from reading here. Whether or not that is the case, just another benefit of 64 bit to my understanding anyway.

Besides, running the latest and greatest is the cool thing to do man.. :p
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  #5  
Old 09-26-2012, 07:26 PM
lerxst2112
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Quote:
Originally Posted by namini View Post
I'd choose the program that can utilize more than 4GB of RAM and will utilize my 64 bit xeon and deal with, while reporting, bugs of it's operation.

You won't hear 'complaints' from me concerning the 64 bit builds though, I'm just thankful for what's available. Though, if I can help the development process in any way by essentially beta testing it, count me in.

64 bit also seems more fitting for those working under virtualization, something that many seem to do anymore from reading here. Whether or not that is the case, just another benefit of 64 bit to my understanding anyway.

Besides, running the latest and greatest is the cool thing to do man.. :p
Ah, you mean the program that will never need anywhere close to the 2gb a 32-bit process can use unless there is something horribly wrong, and which will use your processor just fine however you compile it?

Do what you will, but you should know that there is very little difference.
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