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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 10-19-2012, 08:00 PM
RStefan01
Fire Beetle
 
Join Date: May 2010
Location: St. Louis, MO
Posts: 26
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I have 14 gigs of log files from 2004-2009 when I played whatever ridiculous amount of time I played EQ Live (something like 700+ days played 2001-2009). I started running logs some time during PoP, and logged pretty much all of my group/raid gameplay through the last boss of SoD. If something was in the game during that time, I probably killed it... a lot.

But, here's the thing. If I could parse out chat before sending it, and then send them zipped somehow, I'd prefer doing it that way. If your script strips out tells/guild/channels/raid/etc., I'd be willing to set up a server and run it locally, then zip everything up and ftp it somewhere.

Don't take it personally, but there's a lot of chat in there that doesn't have any business being out in the world. I was an officer/leader of a raiding guild for years, so there's a lot of private shit in there that I don't really feel comfortable sharing since the people involved really don't have a say. Then there's just the sheer file size of it all... zipping it down to 1/10 the size would help tons on my end.

Not sure if it's worth all the hassle, let me know ;p
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  #2  
Old 10-19-2012, 08:58 PM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
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Quote:
there's a lot of chat in there that doesn't have any business being out in the world
Always surprises me how important MMO players think their drama is. Unless you guys were talking about murder, rape or molesting children... nobody gives a shit if you thought some app was gay.
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  #3  
Old 10-19-2012, 10:22 PM
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chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 907
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Pretty sure the script rips out chat data and only parses the combat data.
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  #4  
Old 10-19-2012, 11:06 PM
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Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
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Quote:
Originally Posted by chrsschb View Post
Pretty sure the script rips out chat data and only parses the combat data.
You are correct, no one will see the chat data.
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