Quote:
Originally Posted by bad_captain
I did some spawn work last night. I cleaned up some code in client_packet.cpp and tried to flesh out the hiring / spawning process.
I was able to get the merc when hired added to my group. I had added some code for the merc to follow me, but it doesn't work yet. I didn't get a chance to test it out other than seeing it didn't work.
I added some code for dismiss, but it didn't seem to work either. It may have been an issue with getting the merc owner, as I had a similar issue on spawning I was able to fix. I just ran out of time to test out why.
My plan is to clean up the spawning process a little more, get my merc to follow me, get suspend/unsuspending & dismiss working tonight. A little more work needs to be done before being able to save the merc to the database (definitely not in the player profile).
The merc templates are currently being stored in the zone, so there is duplication. It could be moved to EQSharedMem to eliminate that, but to get it up and running, that's where I put them. The shared memory stuff may be beyond my pay grade, but there's plenty of time before anyone needs to worry about it. I think it's around 150kb per zone if my math is close.
If anyone has a live paid account on EQ that has mercs, I have some things I need to check on that I can't on my account. If anyone is able and willing, I'd appreciate it.
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I had mercs on my account even ended up putting in the work and getting high end tier 3 mercs so know all about them. Was also thinking of trying to help you guys out with any packet catching ya need since have guys at all levels and can solo most of the game since my mains on live are 90 druid i dual box with my 90 enchanter each with about 3000aa been awhile since I played well about VOA also have a entire guild city and a couple of houses wanted to see if I could help you guys get that data. If so let me know be glad to reactive my accounts for a month or two if it helps out.