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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 11-14-2012, 10:38 PM
Tabasco's Avatar
Tabasco
Discordant
 
Join Date: Sep 2009
Posts: 269
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This is a really simple update to edit procrates in items.
http://dungeoncrawl.us.to/procrate.diff.txt
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  #2  
Old 11-15-2012, 08:50 AM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,498
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Quote:
Originally Posted by Tabasco View Post
This is a really simple update to edit procrates in items.
http://dungeoncrawl.us.to/procrate.diff.txt
Added to the editor (in a slightly different location). Thanks!
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  #3  
Old 12-29-2012, 08:25 AM
blindaviator
Sarnak
 
Join Date: Jul 2010
Posts: 61
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I installed the editor yesterday and everything looked good until I tried to add a new faction.

Here is the error I get:
Code:
Query failed:
INSERT INTO faction_list SET id="501", name="Guardians_of_Knowledge", base="0", mod_c1="0", mod_c2="0", mod_c3="0", mod_c4="0", mod_c5="0", mod_c6="0", mod_c7="0", mod_c8="0", mod_c9="0", mod_c10="0", mod_c11="0", mod_c12="0", mod_c13="0", mod_c14="0", mod_c15="0", mod_c16="0", mod_r1="0", mod_r2="0", mod_r3="0", mod_r4="0", mod_r5="0", mod_r6="0", mod_r8="0", mod_r9="0", mod_r10="0", mod_r11="0", mod_r12="0", mod_r14="0", mod_r42="0", mod_r75="0", mod_r108="0", mod_r128="0", mod_r130="0", mod_r161="0", mod_r330="0", mod_r367="0", mod_r522="0", mod_d201="0", mod_d202="0", mod_d203="0", mod_d204="0", mod_d205="0", mod_d206="0", mod_d207="0", mod_d208="0", mod_d209="0", mod_d210="0", mod_d211="0", mod_d212="0", mod_d213="0", mod_d214="0", mod_d215="0", mod_d216="0", mod_d140="0" - Unknown column 'mod_c1' in 'field list'
I looked at the PHP code and then checked the database table for the columns it was trying to create/modify and they don't exist. Are those columns removed by design or am I missing something?
If they are removed by design then I will know not to use the faction part of the editor.
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  #4  
Old 12-29-2012, 11:56 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Posts: 1,988
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Factions changed significantly, and the editor has only been partially converted on my local copy to accommodate that. It's on my list of things to get back to.
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