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  #1  
Old 01-17-2013, 09:18 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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no, your pet problems are definitely not server side.. unless you recoded the pets to be some non standard race. then the problem exists in your chair.

what you see on a client screen is handled client side. all the standard races assigned to pets are globally loaded in every zone. this handling of what race is avialable to be shown in what zone is handled in the global load and zone chr files located in the client installation like it has been for 14 years.
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  #2  
Old 01-17-2013, 09:54 PM
NikonRZ
Sarnak
 
Join Date: Sep 2008
Location: Atlanta, GA
Posts: 33
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Thanks for the input, however I am aware that most of the texture/material assigning is handled client side. Which is why if the client doesn't have the model for that map or if its not a global model it will default to a human. The first thing I did was checked all the client side files and they are fine. I run a server, all 35 -60 users exhibit the same problem. The Global_load.txt has everything. I even went as far as import a new Global_load.txt. My problem is server side. There is an error accessing the database to load the pets table or something. Anyone have any suggestion?
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  #3  
Old 01-17-2013, 09:55 PM
NikonRZ
Sarnak
 
Join Date: Sep 2008
Location: Atlanta, GA
Posts: 33
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Why would the pets spawn with weapon textures? Start there.
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