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Old 03-23-2013, 07:54 PM
game
Fire Beetle
 
Join Date: Aug 2011
Posts: 19
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EpicEmu has a fix for this which will be released after more testing, you can read up on the changes on the forums, you may need to sign up to read it: https://epicemu.com/forum/ac-new-dam...ing-code-tests

The graphs show how the new code will reduce damage based on armor, so a full plate wearer will take less damage than a chain -> leather -> cloth -> etc. It factors in for the levels automatically and shifts the chance to miss making mobs chance to hit YOU scale with its level rather than be a flat % like most servers use now.
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Old 04-15-2013, 12:57 PM
AudioGarden21
Sarnak
 
Join Date: Aug 2004
Posts: 80
Default Fyi

Here's an updated link to the EpicEmu fix mentioned above.

AC - Dynamic Hit Modification
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