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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 04-17-2013, 03:45 AM
AudioGarden21
Sarnak
 
Join Date: Aug 2004
Posts: 80
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Quote:
Originally Posted by lerxst2112 View Post
If I was going to do it like that I'd build a batch of queries based on specific effect ids for each of the possible slots. As an example, you might want direct damage spells to be stronger but not change slows.
Yeah.. it's late, hehe. After I read over your post, it dawned on me that other effects would get doubled which you certainly would not want. You'd definitely want to limit your queries to the proper effect id, else you'll double things like slows, and such, as lerxst2112 mentioned. In any case, I don't have too much experience using that sort of code (though I do understand it) since I just search through things manually and adjust accordingly, so you'd probably want to take lerxst's advice over mine. =)

Quote:
Originally Posted by Burningsoul View Post
Regardless, thanks a ton Audiogarden. Concise and to the point, hats off sir.
You sir, are welcome. =)
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