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  #1  
Old 06-16-2013, 01:05 PM
Nerdgasm
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Originally Posted by Drajor View Post
! where is my love? :p
I'll show you where your love is. ;3
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  #2  
Old 06-13-2013, 02:30 PM
Jahar_LoA
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Where you been man? You've been missed!
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  #3  
Old 06-13-2013, 02:43 PM
Maze_EQ
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Still looking forward to the server.....
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  #4  
Old 06-13-2013, 06:27 PM
Nerdgasm
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Originally Posted by Maze_EQ View Post
Still looking forward to the server.....
Apologies Maze, spells are stupid to get made with the amount of customization we're doing to them.

THOUGH GOOD NEWS! I finally found the stupid Spell Icon thing, to make things much easier for me.

All in all welcome back Drajor! =D
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  #5  
Old 06-13-2013, 03:17 PM
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Originally Posted by Jahar_LoA View Post
Where you been man? You've been missed!
Lurking and staying quiet :p I still have vague hopes of getting my server up and running one day lol.
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  #6  
Old 06-13-2013, 04:02 PM
Mariomario
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Holy hell, he is still alive. Havent heard from ya since first week of ED:A. Good to see youre still alive.
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  #7  
Old 06-13-2013, 09:36 PM
Jahar_LoA
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Drajor, whenever you see this, could you send me a message please?
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  #8  
Old 06-13-2013, 10:45 PM
Jahar_LoA
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We have made another change:

During this ALPHA test phase, you will no longer be able to complete all of Act 1. We have decided to let you progress all the way up to the first real "Named" fight.

We have decided to do this to get the server to ALPHA faster. Means you can play sooner! I hope this doesn't discourage you from playing, there is still plenty to do up to this point.

The duration of ALPHA is TBD. It is going to last as long as you make it last, once the content has been broken/fixed. And all the bugs are fished out. Then it will end, and we will continue development.

Thanks,
DiabloQuest Staff
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  #9  
Old 06-16-2013, 07:35 PM
Jahar_LoA
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Better be nice there Nerd.
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  #10  
Old 06-16-2013, 10:50 PM
Jahar_LoA
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Update: Spells have been added to the class pages on our webpage.
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  #11  
Old 06-16-2013, 11:39 PM
ak48
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Haha I just took a look at the spells and I like how you're really sticking pretty close to the whole Diablo theme and I can see how each spell might work. Good work!
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  #12  
Old 06-17-2013, 11:21 AM
Nerdgasm
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Originally Posted by ak48 View Post
Haha I just took a look at the spells and I like how you're really sticking pretty close to the whole Diablo theme and I can see how each spell might work. Good work!
Yes, we are doing our best to stick to the Diablo Theme as much as possible, down to the random item generator.

There are still going to be some aspects that is Everquest, like for instance -- zones, item looks, and well, the game its self. Pretty much everything we CAN change, we are changing, and as Jahar said every time we make or do something we find a way to improve it some of the things we've improved on have been posted in this forum already;

Getting rid of Tanks and Healers making everyone able to tank (Taunt was removed, entirely) and a way to heal themselves aside from potions.
Balancing spells so it's not like Everquest.

As well as our own touches;

Allowing you to play through as Chaos killing the Order (playing on the same side as Diablo to break it down better for you).

While there is much, much more that we've done with it, I cannot let any of it off, all I can say is I hope by July we will be ready for Alpha the glory thing about changing it just to go to first "named" boss is; most of the rest of Act 1 is done (All of the "named" mobs are placed, all of their scripts are done, zones are almost completed, items are done, as well.) so once Alpha gets tested and fixed completely, beta will be literally right around the corner, my assumptions is (Jahar and I haven't talked about it), beta will be Act 1, and then we'll make it a LIVE version in which all 4 acts, as well as the Chaos side of things will be done so you can play through on both sides.

Another thing we haven't *REALLY* discussed is character wipes after Alpha and Beta, we might throw up a vote for it to see if we will. If we do, however those whom tested the server will get a title or something to show people they were part of the Alpha testing -- there will be a few things left out of Alpha (Set gear primarily). As we haven't figured out the scaling//buff thing that is associated with the said set gear.

If anyone has any questions pretaining to the server, please post here, or on our forums located on our Website (If you don't know it by now, this entire wording is our website. =P.) and we will get back to you.

Thanks again for your guys support!

<3

- DiabloQuest Staff
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  #13  
Old 06-17-2013, 12:24 AM
Mariomario
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The server appears to be coming along rather well. Glad to see things are working out.
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  #14  
Old 06-17-2013, 08:25 AM
Jahar_LoA
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We are trying. As we are doing things, we keep finding ways to make it better, and it delays us a little longer. With the change to spells, we added about 40 more, and had to re-balance them. We are trying to make it so you have plenty to do and not get bored right as soon as you start playing.

Current Status:
+Play-though will be locked up to the first boss. (Hint: D3 Beta)
+Spell Currency is used to purchase your spells.
+Spells have been revamped, we have twisted the spell trees, you will not be able to get every spell. However, you can become a "professional" is some.
+We are trying to figure out if we can do Charms, however, due to limitations in the hard code, this seems unlikely. (Single charms to the charm slot still doable.)
+All the content for Alpha release is in game, however, we are making it look pretty, adding some details and such. (Not going to give too much away.)

All in all, we have flopped twice before and we are trying to do it the right way this time. It does take time, and we want to thank everyone for being patient with us.

I'd say we are at about 75% ready to launch alpha test phase.

Thanks again everyone.
-DiabloQuest Staff
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  #15  
Old 06-17-2013, 09:42 AM
Nerdgasm
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Quote:
Originally Posted by Jahar_LoA View Post
We are trying. As we are doing things, we keep finding ways to make it better, and it delays us a little longer. With the change to spells, we added about 40 more, and had to re-balance them. We are trying to make it so you have plenty to do and not get bored right as soon as you start playing.

Current Status:
+Play-though will be locked up to the first boss. (Hint: D3 Beta)
+Spell Currency is used to purchase your spells.
+Spells have been revamped, we have twisted the spell trees, you will not be able to get every spell. However, you can become a "professional" is some.
+We are trying to figure out if we can do Charms, however, due to limitations in the hard code, this seems unlikely. (Single charms to the charm slot still doable.)
+All the content for Alpha release is in game, however, we are making it look pretty, adding some details and such. (Not going to give too much away.)

All in all, we have flopped twice before and we are trying to do it the right way this time. It does take time, and we want to thank everyone for being patient with us.

I'd say we are at about 75% ready to launch alpha test phase.

Thanks again everyone.
-DiabloQuest Staff

Blame Jahar, he sets a list of things for me to do, I do them, and like, two seconds later right when I'm like 'We should be good for testing!' he's like 'Well, if you think about it, Diablo is done by this.' Don't get me wrong, I'm glad that we're making it JUST LIKE Diablo, but making everything and having to modify it makes me kinda sad. :P Hah.

<3 Jahar. Lol..

-DiabloQuest Staff.
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