Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-08-2013, 05:29 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

A FAREWELL TO BOTS...

We have finally found the main source of lag spikes and it was coming from bots. The current build we are on does not support bots very good and it's causing major problems in the database running them. Overall to eliminate the lag and make your experience on the server better we had to axe them. A new buff-bot will be joining the server soon and it will help new players out a bit. We encourage players to group in Varlyndria: Ascension, but don't want solo players feeling left out completely. There are paths that are better for groups and some that are great at soloing just like live EQ. I wish we could of kept them but the source code is a nightmare to fix and honestly the server needs a major turn-around in how it works. Players need to come together more to make this a true mmorpg experience. There will be many changes coming to make a new player's life a lot better and easier to get into the server. Especially now that I can focus on content and not lag issues.
Reply With Quote
  #2  
Old 08-09-2013, 07:50 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

• VEKSAR RAID: FIXES
• Murkwater Heartfeasters no longer put an endless bleed DoT on you.
• Murkwater Creepers are now normal necromancers and no longer cast the 5 minute SIlence Mouth Rot.

• BOTS REMOVED
• Bots were removed and cannot be used anymore. They were absolutely 100% the source of all lag spikes
that were occurring. The server is much better now without them. Added the Crystal of Heroes to compensate
for the loss of bots and to help new players out.

• CRYSTAL OF HEROES
• Added a Crystal of Heroes npc in the toskirakk starting area and in all Rift Keeper zone entrances. This npc will
buff players with eight level 70 base class spells to help them on their dangerous quests. This npc only works out of combat.

• OLD KURN'S TOWER RAID: FIXES
• Calbrena no longer casts the incorrect spell and crashes players.

Reply With Quote
  #3  
Old 08-10-2013, 02:44 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

Please download the latest files 08/09/13

• All BASE bard songs now use the singing skill which is increased with VSES dexterity enhancement.

• All Instruments are just used as strong off-hands now and still give high heroic dex for VSES increases.

• Dexterity Enhancement now increases bard song power by 50% each rank up from 40% each rank.

• The Mystical Artist Epic now has double HP, MP, EP and AC just like a two hander but it's damage is 1 handed.

• Added a new Custom Donator: item from Moozilla to the Heroic Vendor! Thanks for your help Moozilla!

• Moozilla's Mythical Augment can now be removed from your items and placed in new ones.

• Dexterity Enhancement now increases bard song power by 50% each rank up from 40% each rank.

• Deathguard's Bone Spike is now called Bone Spikes and deals 95 base damage to all enemies around them +40000 extra hate. Deathguard is a unique AoE tank by design but much different from Virulent Savages.

• Captain Squilox no longer crashes Veksar with his spells.

• All NPC's natural health regeneration has been vastly lowered.

• Windseeker's Flock of Harpies no longer attack mobs 200 feet out. It's now 40 feet like other AoE temp pet spells.

• Erosionist's Create Strange Chemicals now actually works with the Erosionist Charm.

• Wildheart's Wild Growth now actually works with the Wildheart Charm.

• Removed Mend Companion from the AA list. This doesn't work.

• Added beserkers to the Pet Affinity and Pet Discipline AA list. Enjoy Warchiefs!

• The White Lotus path should be able to control their pets now. The name was too long and caused an error. Energy_Manifestation is now just "Manifestation".
Reply With Quote
  #4  
Old 08-11-2013, 10:09 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

• Updated all weapon and icon models for Darktide, Blightrune and Deathspire sets.
• Unholy Relics drop 10% of the time now from Generals in Fallen. Up from 5%.


Have a good weekend folks.
Reply With Quote
  #5  
Old 08-11-2013, 06:52 PM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

NEWS: Varlyndria is starting to build an economy finally! Last time I checked, there were over 150 items being sold in bazaar and a lot of groups forming on the server to tackle content! Varlyndria only allows a max of 3 boxing (with Tier 4) 2 max normal, so you can see with 60+ players online lately that there are a lot of souls here. Not just somebody with 20 characters building up the player numbers. If you're looking for a fresh start in a new world it won't hurt to come check us out! We have many players waiting to group up with you!


Many new zones are on the way to the Rift Keeper, including the new PR5 normal zone (unrest) Which is now taken over by killer corrupted plantlife, as well as custom crafting and even faction grinding for items!
Reply With Quote
  #6  
Old 08-13-2013, 01:08 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

I thought these were important to show here. Many new changes and fixes.

UPDATE 08/12/13

Please download the latest files 08/12/13

GENERAL CHANGES
• Made an adjustment in the database that will disconnect players completely on all IPs if they go over
the IP limit. The good thing about this, is it will kill the timeouts that are lingering and let you log back in
immediately.

• There are no longer any locked doors in the city of mist.

• Loot now has a much better chance to actually be chosen to drop when it passes the first check to exist.
The drop rates before were simply not high enough to even let common loot get a chance to show up
sometimes. This was resulting in bosses or even common npcs not dropping items as often as they should.
Heroic and Legendary labeled items are still uncommon/rare.

• The Death's Regret spell is now NONE for resist type. This can be found on the Ring of the Vampire Slayer.


CLASS PATH CHANGES
• The Guardian path's Hold the Line ability now only costs 600 Endurance, causes 289 base damage to
all targets and still adds 40,000 threat to all enemies hit by it. The cooldown of this ability is only 15 seconds
now down from 36.

• All healing bonuses that were on paths before have now become wisdom bonuses. This will allow you to
click your VSES and get the REAL bonus which should of stacked before but didn't. For instance: 200
points of improved healing (Diviner) is now +100 Wisdom. 100 wisdom equals out to 250% healing with
VSES Wisdom Enhancement. Overall, this is a buff for all healer paths.

• Vampires no longer get a broken 160% healing bonus but now instead get +80% to their direct damage
spells on their Curse of Vampirism buff. This however has also lowered their chance to crit with spells
to +3% down from +6%.

• Circle of Blood has been removed as it was far too powerful and could keep Vampires alive forever. The
ability is now called Bursting Veins and deals 630 base damage to all enemies around the vampire but
does not drain them. 24 Second CD, 960 mana.

• Earthguards now get a 200% direct spell damage bonus instead of 5% spell crit rate on their Nature's Chosen
Protector buff and the Earthguard's Blast of Rocks spell now costs 640 mana but deals 420 base damage to all
targets around them on an 8 second CD.

• Nightshade's Toxic Compound is now Point Blank AoE and doesn't hurt them any longer.

• Flamecaller's Fireball is now Point Blank AoE and doesn't hurt them any longer.

• Wildhearts now get 160 wisdom instead of the old charisma bonus and a 200% bonus to their pet's damage
up from 160% on their Blessing of the Wilds buff.

• Wildhearts now get a 5% chance to Twincast now for each Rank of Nature's Caress instead of the old broken 40%
improved healing which did not stack with VSES Wisdom Enhancement.

• Thanes now get +200% to their base parry chance instead of +20% which hardly made any difference.

• Thane's Rune of Stone now also gives their group 24% melee mitigation for 12 seconds instead of the old 6000
point rune. 24 second CD, 960 mana cost.

• Thane's Torrent of lightning now has a 20 second CD down from 40 seconds and deals 525 base damage to all
enemies and 40,000 hatred.

• Thane's Thunderclap is now called "Hammer of Thunder" and no longer stuns enemies for 6 seconds but instead
deals 1260 damage to them.

• Soulrager's Healing Spirit now gives 100 wisdom for 6 seconds instead of the broken healing bonus it had before.
Reply With Quote
  #7  
Old 08-13-2013, 07:44 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
Default

QUICK FIX PATCH 08/13/13

• The natural out of combat regeneration for health, mana and endurance is now 10% a tick up from 5%.

• Players can no longer get in more than 3 characters per IP when Tier 4+. (emergency fixed)

• Fixed the model on the Deathspire: Martial Sword.

• Pet Master's Symbol of Protection is now only 1 platinum. (Grants 40% Melee Mitigation to pets)

• Pets and Temp pets now have 3150 base health up from 1575 base health. This will allow pets summoned by high
amounts of CHA to have double the hp of before.

• Conjurer temp pets now have 7875 base health up from 1575 base health because they are legendary beings.

• Wildheart's Nature's Caress now lasts 24 seconds up from 12 seconds so it actually can stack now.

• Fixed the Armor of Moozilla's Custom items to be Chainmail instead of cloth. This has raised the price of these
items slightly.

• The Crystal of Heroes now also casts Unfailing Reverance on players. This buff increases CHA by 55.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:01 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3