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  #1  
Old 09-03-2013, 04:01 PM
Mariomario
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Join Date: Jul 2004
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Quote:
Originally Posted by NatedogEZ View Post
Best bet is to find a door set it to type 58 and block the exit and make them have to click the door so that the door sends them to X zone.

I had the same problem as Chaos .. some zone points just cant be changed.
This is probably my favorite fix. Another I've personally used as well is adding a static invisible NPC a bit before the zone point with a proximity range spanning the distance of the opening for the general zone line and adding a perl script sending the player to whatever zone you specify when they enter the proximity.
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  #2  
Old 09-03-2013, 04:35 PM
Maze_EQ
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Mario, I just remove the zonelines and do what you said.
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  #3  
Old 09-03-2013, 04:47 PM
Mariomario
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Originally Posted by Maze_EQ View Post
Mario, I just remove the zonelines and do what you said.
Sometimes the best fixes are the simplest ones. No need to create crazy complex confusion =D
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  #4  
Old 09-03-2013, 04:52 PM
Maze_EQ
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Mario PM me
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  #5  
Old 09-03-2013, 06:45 PM
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NatedogEZ
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Join Date: Dec 2012
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Quote:
Originally Posted by Mariomario View Post
This is probably my favorite fix. Another I've personally used as well is adding a static invisible NPC a bit before the zone point with a proximity range spanning the distance of the opening for the general zone line and adding a perl script sending the player to whatever zone you specify when they enter the proximity.

Static NPC is probably the easiest way for sure
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