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  #1  
Old 11-05-2013, 02:34 PM
Keggers
Sarnak
 
Join Date: Oct 2013
Location: ಠ_ಠ
Posts: 30
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More Changes:

Added:
-Burynai as playable race. Burynai made to mimmick Honey-Badger as requested. So Burynai is the hardest to kill with the most stamina of any race, but their other stats are average at best. Good for Monks, Warriors, Sks, Paladin. Since they do not get any special bonuses such as stun/mez/charm immunity or any other kind of special bonus they simply have a slightly higher total stat pool than any other (Ogre is Second to Burynai in total stats).

-Npc next to "The Echo" in tutorial starting area to allow you to preview your final stats after monster race point allocation + class bonus points.


Balanced:
-All custom races lowered/tweaked to reflect the bonuses given to them.
-Burynai have nothing special about them, such as immunities etc, so they have the highest overall total stat pool.


Cheers,
Keggers
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  #2  
Old 11-05-2013, 04:31 PM
Keggers
Sarnak
 
Join Date: Oct 2013
Location: ಠ_ಠ
Posts: 30
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Important Notice


I need more higher-level testing of custom races, AND normal races with a class they're not used to having.

Due to this, I've adjusted XP and Skill-Up modifiers to insane amounts. WTB: Moar Higher level tests plox!
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  #3  
Old 11-06-2013, 07:56 AM
jsr
Hill Giant
 
Join Date: Aug 2008
Location: melbourne
Posts: 187
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Do you really want players to level up so they can do testing for you? Maybe just put a mob in to grant levels, e.g.

Code:
	if($text!=0 && $text<71 && $text > 0){
		quest::level($text);
	}
Just saying this as it's in alpha which is really testing by dev team and associated testers
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