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  #1  
Old 12-03-2013, 10:44 PM
rhyotte
Hill Giant
 
Join Date: Jul 2012
Location: Oklahoma
Posts: 222
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Adding in Deity dimensions to the mix would certainly make matters interesting, which is why I mentioned them as both a faction thing and a Spells Thing.
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  #2  
Old 12-04-2013, 12:29 AM
Lane
Sarnak
 
Join Date: Dec 2010
Posts: 64
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Thanks every one for the great feedback. I'm not the one designing the server, just a player, but figured some one needs to poll together what the general population would like to see.

From what I gather most people want something innovative and at least 2-3 teams (haven't heard any one vote for FFA yet,)

I played on VZ so I loved race wars, but ultimately I feel due to emu population 4 teams would be a bit too much. I was more in favor of what rhyotte said and go for a SZ themed server were your team is based on your diety. The problem with diety based PvP is evil is at an advantage is classic. It becomes not so bad in Kunark due to Paladin's becoming a heavy hitter for the good side though xD.

Also, on P99 forums, Nilbog actually had a cool idea for geographical mapped PvP. The only problem with that is the server, from what I gather, is going for more of a classic approach so I'm not sure how the lore would tie in. Here's the pic he made.

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  #3  
Old 12-04-2013, 02:11 PM
satora54
Sarnak
 
Join Date: Jul 2009
Location: Elizabethville
Posts: 58
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The problem is, I'm not going to take all the time to max out any toon just because it's a pvp server.

Not sure why most people have avoided a custom server instead of being like every other server with the small added bonus of pvp.
Frankly, i don't want to play another progression server, they're a dime a dozen.
A new idea is needed in my opinion, higher xp rate, gear drops to balance pvp etc.
but I do think that teams could be a good idea, Whether it's based on race or deity.

Last edited by satora54; 12-04-2013 at 02:18 PM.. Reason: Clarification
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