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  #1  
Old 12-28-2013, 08:19 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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In my experience they heal as soon as you are missing 1 hp. I'm sure there are differences between live and emu, but the "ZOMG he's missing a hit point!" freakout sure sounds familiar.
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  #2  
Old 12-28-2013, 01:37 PM
cloudchaser001
Fire Beetle
 
Join Date: Jul 2013
Posts: 3
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Quote:
Originally Posted by lerxst2112 View Post
In my experience they heal as soon as you are missing 1 hp. I'm sure there are differences between live and emu, but the "ZOMG he's missing a hit point!" freakout sure sounds familiar.
no, it just is not like on live, it doesnt even come close. I played for 3 hours now on live and in a full group the cleric merc was the only healer and he didnt went OOM ONCE. We pulled at a good pace and the Mobs we pulled were dark blue to the tank. We didnt overpulled though. On the Emu Server, that would certainly not be possible at all.
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  #3  
Old 12-28-2013, 09:16 PM
Taryth
Fire Beetle
 
Join Date: Apr 2010
Posts: 2
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Quote:
Originally Posted by lerxst2112 View Post
In my experience they heal as soon as you are missing 1 hp. I'm sure there are differences between live and emu, but the "ZOMG he's missing a hit point!" freakout sure sounds familiar.
That's absolutely not true. There are different modes that mercs can be set to. In my experience, if a healer merc is set to "Efficient", or even "Balanced", they wont be wasting mana on 1-hp heals. They cast HoTs, and then, once you start getting lower, they begin casting instant heals.

I don't believe they CH, or at least they didn't the last time I played, but they're not terrible healers. I solo'd (occasional groups here and there) my Mage to 78 with my trusty Cleric merc, and it rarely went OOM.
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  #4  
Old 12-28-2013, 09:39 PM
demonstar55
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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They ch on live. Most people just add it to buff block so they won't cast it though.
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