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  #1  
Old 01-20-2014, 07:56 AM
jakaleca's Avatar
jakaleca
Fire Beetle
 
Join Date: Oct 2012
Posts: 16
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Cannot connect with unmodified SoF or UF client.

My family and I would be interested in such a project (in fact we've tried to create one before in 2009), we see a lot of areas where EQ could be improved with simple database corrections to cast-times and re-cast times, meaningful +Stat bonuses (instead of custom gear), and an expanded and wider set of creation options and tradeskills.

"Any race, Any class, All tradeskills"

We also went the other way, trying to dissect ArcEmu and Trinitycore engines to allow "AR/AC/ATS" but especially with TC2, the need for opposing factions is built into the game and databases; there's no real way to make an Orc un-KoS in Stormwind (for example), nor any good way to integrate EQ names or places into the canned areas and triggers of the WoW clients.

EQ1 can still be hella fun, please look into support for latest clients for your server, and keep up your valiant effort.
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  #2  
Old 01-20-2014, 03:11 PM
XanatosNemos
Sarnak
 
Join Date: Feb 2007
Posts: 53
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i do not intend to recreate the EQ game in wows engine, not entirely. I realize that is too big a task for me -

But i do intend to re-create certain areas, including the planes of power expansion. Completely as is possible.
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  #3  
Old 01-25-2014, 12:32 AM
Phantons
Sarnak
 
Join Date: Feb 2008
Posts: 35
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Quote:
Originally Posted by jakaleca View Post
there's no real way to make an Orc un-KoS in Stormwind (for example), nor any good way to integrate EQ names or places into the canned areas and triggers of the WoW clients.
Making Orc not KoS in Stormwind is actually extremely simple. Doesn't really require any work at all. Integrating EQ Names would be easy also. Integrating the places themselves, though, would be a ton of work and rather extremely time-consuming. People would also have to be willing to download possibly large files from you, depending on where you go with it exactly.
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  #4  
Old 01-25-2014, 02:00 AM
XanatosNemos
Sarnak
 
Join Date: Feb 2007
Posts: 53
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In my grandest plans/best case scenario, ill only be recreating 20-30 zones of everquest, mostly the Planes themselves.

I never intended to try and rebuild the world itself, I just want to bring some of the EQ content over, and the lore. And things like AA's, Planes, etc.


its really a hassle to create a custom zone and script things, those are beyond my modest abilities and I am relying on volunteers which are generally teenagers who just happen to be geniuses at emulation. Id love to find a steady full time dev even if it required some pay.

But progress is still being made, There are many areas of wow that are currently unused that work well for some of the areas i needed to build, at least temporarily.

Lower guk and Crushbone both turned out pretty well, I think
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