Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-12-2014, 12:19 AM
AdrianD
Discordant
 
Join Date: Dec 2013
Posts: 297
Default

Hello,

I restarted the process again from the beginning after reinstalling Windows 7 ultimate. All went well up to the Cmake portion (step 3 in both linked guides) where errors occurred again.







Error logs:

<< 1st

Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags:
Id flags:

The output was:
1
Microsoft (R) Build Engine version 4.0.30319.18408
[Microsoft .NET Framework, version 4.0.30319.18408]
Copyright (C) Microsoft Corporation. All rights reserved.

Build started 3/12/2014 5:10:45 AM.
Project "C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId C\CompilerIdC.vcxproj" on node 1 (default targets).
C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerIdC \CompilerIdC.vcxproj(14,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
Done Building Project "C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId C\CompilerIdC.vcxproj" (default targets) -- FAILED.

Build FAILED.

"C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId C\CompilerIdC.vcxproj" (default target) (1) ->
C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerIdC \CompilerIdC.vcxproj(14,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.

0 Warning(s)
1 Error(s)

Time Elapsed 00:00:00.70


Checking whether the C compiler is IAR using "" did not match "IAR .+ Compiler":
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" failed.
Compiler:
Build flags:
Id flags:

The output was:
1
Microsoft (R) Build Engine version 4.0.30319.18408
[Microsoft .NET Framework, version 4.0.30319.18408]
Copyright (C) Microsoft Corporation. All rights reserved.

Build started 3/12/2014 5:10:46 AM.
Project "C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId CXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerIdC XX\CompilerIdCXX.vcxproj(14,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
Done Building Project "C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId CXX\CompilerIdCXX.vcxproj" (default targets) -- FAILED.

Build FAILED.

"C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerId CXX\CompilerIdCXX.vcxproj" (default target) (1) ->
C:\EQ\Source\Build\CMakeFiles\2.8.12.2\CompilerIdC XX\CompilerIdCXX.vcxproj(14,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.

0 Warning(s)
1 Error(s)

Time Elapsed 00:00:00.34


Checking whether the CXX compiler is IAR using "" did not match "IAR .+ Compiler":
Determining if files stdint.h exist failed with the following output:

Source:
/* */
#include <stdint.h>


int main(){return 0;}


<< 2nd

The system is: Windows - 6.1 - AMD64


Please tell me what I need to do.

Thanks in advance for any help.
Reply With Quote
  #2  
Old 03-12-2014, 01:13 PM
AdrianD
Discordant
 
Join Date: Dec 2013
Posts: 297
Default

Seemed to be a version of VS that caused the issue. Deleted cache (whatever that does) and reconfigured with changing the generator to VS2013 version.

Since at the beginning of this guide it states to follow every line to a 'T', this direction should be modified accordingly.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:39 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3