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Quests::Plugins & Mods Completed plugins for public use as well as modifications.

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  #1  
Old 04-30-2014, 12:40 AM
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Splose
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For anybody interested in using decimals in the cust_npc_zonescale_static table. (The table that overrides and multiplies the baseline of the original scaling table).

Simply go to Design Table and go to the "Fields" tab.. There you will see a column called "Type". Change whatever you want to scale as a decimal to "float" and change "Decimals" to 1.
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  #2  
Old 09-01-2014, 10:30 PM
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pennywse
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Is there something special that I need to do to get this to work with DiabloLoot? One works without the other and vise versa, but not together.
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  #3  
Old 09-01-2014, 10:42 PM
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What are you running into?
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  #4  
Old 09-02-2014, 04:09 PM
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pennywse
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No errors or anything, scaling works perfect, but when it is on there is no random loot on the npcs via diablo loot. If I don't have scaling, the npcs have all the random loot.
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  #5  
Old 09-02-2014, 04:16 PM
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Quote:
Originally Posted by pennywse View Post
No errors or anything, scaling works perfect, but when it is on there is no random loot on the npcs via diablo loot. If I don't have scaling, the npcs have all the random loot.
How are you applying random loot?
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  #6  
Old 09-02-2014, 05:17 PM
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I used your DiabloLoot script. I made no changes after that.
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  #7  
Old 09-02-2014, 05:20 PM
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Quote:
Originally Posted by pennywse View Post
I used your DiabloLoot script. I made no changes after that.
Yes but you need to actually apply the loot to NPC's are you doing that via the global_npc.pl ?
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