The monologue is amusing, Davood.
I've read over it all, and mulling over it's implementation while juggling work stuff and my "dream land what if's" of this theoretical project.
possibly through "mining" ore or harvesting other things (equipping a special item which lets you attack special object then you loot ore and take it to a refinery).
then you could build the ore/tree/gem/etc component into existing dungeons/areas which adds to the challenge.
like special crystals are harvestable only under where some super r*****t dragon sleeps, or certain metals only found in certain nasty dungeon/cave places.
heck alot of dungeons are ALREADY THEMED as mines. but without the mining
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Demon Overlord of Alakamin
skype @ davoodinator
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