Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-17-2014, 06:12 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I do apologize for that..and thanks for bringing it to light!


I coded the script to add back the primary key that was dropped when bots are added in `guild_members`.

That may have been what was killing the script...

Do you remember if that was the error you were getting with drop_bots? ('duplicate primary key')
__________________
Uleat of Bertoxxulous

Compilin' Dirty
Reply With Quote
  #2  
Old 10-17-2014, 07:01 PM
Fluff
Fire Beetle
 
Join Date: Oct 2014
Location: Pacific Northwest
Posts: 28
Default

It did break there, but when I ran drop_bots.sql it also didn't drop any of the tables due to the same problem.

It is trying to drop the primary key (which didn't exist) not add a duplicate though (in load_bots.sql).
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:49 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3