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Old 12-08-2014, 08:21 PM
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Uleat
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Some of the issues unique to this client are also unique to the RoF client.

Cursor buffer, for instance..and probably bazaar and hotkey as well.


I haven't tested the empty bag-in-bag feature yet..but, we probably need to treat it as using the old bandolier system until
the server has code in-place to block misuse of non-empty bags-in-bags. Otherwise, that will definitely lead to lost items.


EDIT: If a player thinks that they may have lost items due to a bag-in-bag situation, they can use the command #interrogateinv,
before camping or zoning, to determine if items are indeed going to be lost. This command is set to 0 status by default so that
players can 'interrogate' their own inventory.

(On servers where admins may have changed this option, only GM intervention can determine that status of these items.)
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Last edited by Uleat; 12-08-2014 at 08:28 PM..
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Old 12-09-2014, 05:09 PM
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trevius
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If anyone has a packet capture from Live from between May 14th 2013 and June 19th 2013, please send them to me if possible. I need to examine the player profile packet from that time in order to determine the packet structure so I can finalize it for RoF2.

Otherwise, I may be able to find the struct information in the client itself, but I am not very familiar with that method and am not exactly sure of how to do it yet.
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Old 12-09-2014, 08:21 PM
demonstar55
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Quote:
Originally Posted by trevius View Post
Otherwise, I may be able to find the struct information in the client itself, but I am not very familiar with that method and am not exactly sure of how to do it yet.
Banging your head against the wall, that's what I've concluded!
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