Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 12-18-2014, 01:18 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Or you could just use Ornamentations for Hero's Forge Armor Models, which includes all of those helm models. I recently implemented it in EQEmu. You would still need to create the Ornamentation Augs, since none exist in the database yet. Alternatively, you could simply set the herosforgemodel field on an armor piece directly and it will work without needing to aug/ornament the armor piece.

Here is a screenshot of the armor, but the helms you are talking about work the same way as well. You can use the #heromodel command to see the different armor models.



Note that this only works on RoF+ clients since older clients didn't have these models for armor. Also, you need to be running the latest source code from git to use the new features.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:30 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3