Code:
[01.16. - 09:37:55] Client 'No name' was destroyed before reaching the connected state:
[01.16. - 09:37:55] Client sent initial zone packet, but we never got their player info from the database.
Thats the only thing I can notice that has any negative conantation,everything else appears to be fine. The Zone logs just says zones are sleeping and listening on ports(which are open)
The code above is from zone_debug.