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| Support::Windows Servers Support forum for Windows EQEMu users. |

01-27-2015, 05:12 PM
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Demi-God
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Join Date: Nov 2007
Posts: 2,175
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Okay, I was thinking Guild Lobby, not Guild Hall.
Post your current player.pl for that zone.
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01-27-2015, 05:36 PM
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Fire Beetle
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Join Date: Nov 2014
Posts: 21
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This is inside the guildlobby player.pl. I haven't changed it at all.
Code:
sub EVENT_CLICKDOOR {
my $d_id = ($doorid % 256);
if($door_id == 2 || $d_id == 4) {
if($uguild_id > 0) {
if (defined($qglobals{"ginstance$uguild_id"})) {
$guildinstance = $qglobals{"ginstance$uguild_id"};
quest::AssignToInstance($guildinstance);
quest::MovePCInstance(345, $guildinstance, -1.2, -126, 2.2);
}
else {
$guildinstance = quest::CreateInstance("guildhall", 1, 86400);
quest::AssignToInstance($guildinstance);
quest::setglobal("ginstance$uguild_id",$guildinstance,7,"H24");
quest::MovePCInstance(345, $guildinstance, -1.2, -126, 2.2);
}
}
}
}
As for the Guild Hall...
Code:
sub EVENT_ENTERZONE {
if (defined $qglobals{whimsy}) {
quest::delglobal("whimsy");
}
if($hasitem{69059}) {
quest::settimer(1,72);
}
}
sub EVENT_SIGNAL {
if ($signal == 1)
{
quest::settimer("DoRegen", 6);
}
if ($signal == 2)
{
quest::stoptimer("DoRegen");
}
}
sub EVENT_ZONE {
#Stop the timer if they zone
quest::stoptimer("DoRegen");
}
sub EVENT_TIMER {
if ($timer eq "DoRegen")
{
quest::stoptimer("DoRegen");
# Set Regen Percent per tic here
my $RegenPercent = 5;
if ($client) {
my $HPRatio = $client->GetHPRatio();
if ($HPRatio < 100) {
my $HPMax = $client->GetMaxHP();
my $HPNew = (($HPRatio + $RegenPercent) / 100) * $HPMax;
$client->SetHP($HPNew);
}
my $ManaRatio = $client->GetManaRatio();
if ($ManaRatio < 100) {
my $ManaMax = $client->GetMaxMana();
my $ManaNew = (($ManaRatio + $RegenPercent) / 100) * $ManaMax;
$client->SetMana($ManaNew);
}
my $EnduranceRatio = $client->GetEnduranceRatio();
if ($EnduranceRatio < 100) {
my $EnduranceMax = $client->GetMaxEndurance();
my $EnduranceNew = (($EnduranceRatio + $RegenPercent) / 100) * $EnduranceMax;
$client->SetEndurance($EnduranceNew);
}
quest::settimer("DoRegen", 6);
}
}
if ($timer == 1) {
$whimsy_count++;
}
if($whimsy_count == 1) {
quest::setglobal("whimsy",1,5,"F");
}
if($whimsy_count == 2) {
quest::setglobal("whimsy",2,5,"F");
}
if($whimsy_count == 3) {
quest::setglobal("whimsy",3,5,"F");
}
if($whimsy_count == 4) {
quest::setglobal("whimsy",4,5,"F");
}
if($whimsy_count == 5) {
quest::setglobal("whimsy",5,5,"F");
}
if($whimsy_count == 6) {
quest::setglobal("whimsy",6,5,"F");
}
if($whimsy_count == 7) {
quest::setglobal("whimsy",7,5,"F");
}
if($whimsy_count == 8) {
quest::setglobal("whimsy",8,5,"F");
}
if($whimsy_count == 9) {
quest::setglobal("whimsy",9,5,"F");
}
if($whimsy_count == 10) {
quest::setglobal("whimsy",10,5,"F");
quest::stoptimer(1);
}
}
sub EVENT_POPUPRESPONSE {
if($popupid == 666) { #hateplaneb
quest::movepc(186,-393,656,3);
}
if($popupid == 674) { #airplane
quest::movepc(71,539,1384,-664);
}
if($popupid == 15891) { #dragonscale
#quest::movepc(442,-1954,3916,19);
}
if($popupid == 2708) { #northkarana
quest::movepc(13,1209,-3685,-5);
}
if($popupid == 4176) { #ecommons
quest::movepc(22,-140,-1520,3);
}
if($popupid == 534) { #lavastorm
quest::movepc(27,460,460,-86);
}
if($popupid == 2707) { #tox
quest::movepc(38,-916,-1510,-33);
}
if($popupid == 2706) { #gfaydark
quest::movepc(54,-441,-2023,4);
}
if($popupid == 2709) { #dreadlands
quest::movepc(86,9658,3047,1052);
}
if($popupid == 2284) { #iceclad
quest::movepc(110,385,5321,-17);
}
if($popupid == 2031) { #coboltscar
quest::movepc(117,-1634,-1065,299);
}
if($popupid == 3615) { #twilight
quest::movepc(170,-1028,1338,39);
}
if($popupid == 3794) { #stonebrunt
quest::movepc(100,673,-4531,0);
}
if($popupid == 6180) { #wallofslaughter
#quest::movepc(300,-943,13,130);
}
if($popupid == 5733) { #barindu
quest::movepc(283,209,-515,-119);
}
if($popupid == 8237) { #eastkorlach
#quest::movepc(362,-750,-1002,48);
}
if($popupid == 8967) { #arcstone
#quest::movepc(369,1630,-279,5);
}
if($popupid == 999) { #mesa
#quest::movepc(397,-85,-2050,19);
}
if($popupid == 1000) { #guild banner
#not implemented yet
}
if($popupid == 416) { #kattacastrum
#quest::movepc(416,-2,-425,-19);
}
if($popupid == 20543) { #potimea
quest::movepc(219,0,110,8);
}
if($popupid == 21986) { #brellsrest
#quest::movepc(480,-23,-619,36);
}
}
sub EVENT_COMBINE_SUCCESS {
if (($recipe_id == 10904) || ($recipe_id == 10905) || ($recipe_id == 10906) || ($recipe_id == 10907)) {
$client->Message(15,"The gem resonates with power as the shards placed within glow unlocking some of the stone's power. You were successful in assembling most of the stone but there are four slots left to fill, where could those four pieces be?");
}
if ($recipe_id == 10903) {
if (($class eq "Bard") || ($class eq "Beastlord") || ($class eq "Paladin") || ($class eq "Ranger") || ($class eq "Shadowknight")) {
quest::summonitem(67666);
quest::summonitem(67704);
}
elsif (($class eq "Warrior") || ($class eq "Monk") || ($class eq "Berserker") || ($class eq "Rogue")) {
quest::summonitem(67665);
quest::summonitem(67704);
}
elsif (($class eq "Cleric") || ($class eq "Shaman") || ($class eq "Druid")) {
quest::summonitem(67667);
quest::summonitem(67704);
}
elsif (($class eq "Necromancer") || ($class eq "Wizard") || ($class eq "Enchanter") || ($class eq "Magician")) {
quest::summonitem(67668);
quest::summonitem(67704);
}
$client->Message(1,"Success");
}
if ($recipe_id == 10346) {
if (($class eq "Bard") || ($class eq "Beastlord") || ($class eq "Paladin") || ($class eq "Ranger") || ($class eq "Shadowknight")) {
quest::summonitem(67661);
quest::summonitem(67704);
}
elsif (($class eq "Warrior") || ($class eq "Monk") || ($class eq "Berserker") || ($class eq "Rogue")) {
quest::summonitem(67660);
quest::summonitem(67704);
}
elsif (($class eq "Cleric") || ($class eq "Shaman") || ($class eq "Druid")) {
quest::summonitem(67662);
quest::summonitem(67704);
}
elsif (($class eq "Necromancer") || ($class eq "Wizard") || ($class eq "Enchanter") || ($class eq "Magician")) {
quest::summonitem(67663);
quest::summonitem(67704);
}
$client->Message(1,"Success");
}
if ($recipe_id == 10334) {
if (($class eq "Bard") || ($class eq "Beastlord") || ($class eq "Paladin") || ($class eq "Ranger") || ($class eq "Shadowknight")) {
quest::summonitem(67654);
quest::summonitem(67704);
}
elsif (($class eq "Warrior") || ($class eq "Monk") || ($class eq "Berserker") || ($class eq "Rogue")) {
quest::summonitem(67653);
quest::summonitem(67704);
}
elsif (($class eq "Cleric") || ($class eq "Shaman") || ($class eq "Druid")) {
quest::summonitem(67655);
quest::summonitem(67704);
}
elsif (($class eq "Necromancer") || ($class eq "Wizard") || ($class eq "Enchanter") || ($class eq "Magician")) {
quest::summonitem(67656);
quest::summonitem(67704);
}
$client->Message(1,"Success");
}
}
Last edited by Missneye; 01-27-2015 at 05:39 PM..
Reason: Adding information
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01-28-2015, 10:16 AM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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AXClassic is quite old and outdated. Your source code is probably from before the guild bank was even implemented into EQEmu at all. I am guessing SoF is the newest client your server supports?
If you want guild bank to work, you are most likely going to have to update your source code (compile the latest), and update your database to match the latest source. We have an auto-update script for database updates now, but I am pretty sure it doesn't go back as far as AXClassic would need yet. So, you would probably have to do some of it manually.
As far as scripts go; you can download the PEQ scripts and check them out/copy them yourself.
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