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  #1  
Old 02-06-2015, 10:53 AM
sunbeam
Sarnak
 
Join Date: Dec 2007
Posts: 70
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I don't play on this server, but as others have said the admin for this server, and his setup from a reliability and performance standpoint are first rate.

As for the reason I don't play there, he just made a statement about adjustments he is making.

That kind of thing is tricky though, but just no way you are going very far in the PoP progression with a max raid group of 6 or 12 (if you are very, very lucky with people being on; no emu server has the population to support raiding without boxing, and two boxing isn't enough).

I guess the other option is to enable past 65 levels. A lot of older PoP content was soloed (either truly solo or with a merc) once guys got to like level 80. There ought to be something a single group of level 70's with GoD/OoW spells could do with PoP raid mobs.

Anyway I'll be watching to see how this plays out.
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  #2  
Old 02-06-2015, 12:58 PM
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provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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Quote:
Originally Posted by sunbeam View Post
I don't play on this server, but as others have said the admin for this server, and his setup from a reliability and performance standpoint are first rate.

As for the reason I don't play there, he just made a statement about adjustments he is making.

That kind of thing is tricky though, but just no way you are going very far in the PoP progression with a max raid group of 6 or 12 (if you are very, very lucky with people being on; no emu server has the population to support raiding without boxing, and two boxing isn't enough).

I guess the other option is to enable past 65 levels. A lot of older PoP content was soloed (either truly solo or with a merc) once guys got to like level 80. There ought to be something a single group of level 70's with GoD/OoW spells could do with PoP raid mobs.

Anyway I'll be watching to see how this plays out.
Well we will be too, and we will adjust after considerations. So far on our test server we are seeing great results. I know this is not the end-all solution to the issue but we are taking baby steps.

Quote:
I don't play on this server, but as others have said the admin for this server, and his setup from a reliability and performance standpoint are first rate.
And thanks for the kind words.
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  #3  
Old 03-17-2015, 08:49 AM
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provocating
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Join Date: Nov 2007
Posts: 2,175
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We have gotten some wonderful things accomplished on Chronicles of Norrath lately. Many quest and bug fixes. The website and forum have received many new features and enhancements. I spent many weeks working on the boats and am happy to report that all boats appear to be working very solidly. Several of us have used the Siren's Bane and Maiden's Voyage with zero issues, they simply run like clockwork now.

I have went through and reworked the newbie quest to where the players receive the proper experience for quest like bone chip, crushbone shoulderpads and gnoll fangs. When I say proper, I mean experience as reported around 2001.

The latest project is to go back and repair any broken pathing and create pathing for zones that have none at all. I have completely reworked the classic zones and should have Kunark done by the end of the week. So please stop by and give us a yell. We have a very friendly community of players with many different play styles. It does not seem to matter if you are the raiding type or if you like to take is slower, we seem to cater to everyone.
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  #4  
Old 04-12-2015, 11:02 PM
Ansley1
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Join Date: Mar 2009
Posts: 78
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I'm up to level 49. Love the server so far. Thank you
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  #5  
Old 04-12-2015, 11:42 PM
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provocating
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Glad to have you there
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