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Old 06-28-2015, 09:34 PM
Davood
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alakamin is still floating . the server code hasn't been updated in over a year. its quite custom. some of the stuff on leetsauce productions was inspired by alakamin. I think I gave that dev a copy of all my stuff like 2 years ago when I basically gave up development to work on RL project.

alakamin was just a technical experiment by me, and i just kind of let it run . there are top 10 lists, player deities (granting powers to your worshippers etc) and other ridiculous stuff like monster races (100+ varieties but mostly lacking the skills atm since i dont have time) and the server itself basically is devoid of lore. it is a 100% dungeon crawl that will last you months and months. and you can switch classes and gather AA abilities from multiple classes .

if you want to just sit there and slaughter things non stop forever and collect loads of loot

please visit!

i think i have 400 zones opened up and 30 tiers of progression completed and available to players. there are another 40 tiers of zones that are almost ready. they have the npcs and the loot drops, but are missing some of the boss npcs and the quests and flagging steps to open up those zones.
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  #2  
Old 07-16-2015, 01:46 AM
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knowom
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Quote:
Originally Posted by Davood View Post
alakamin is still floating . the server code hasn't been updated in over a year. its quite custom. some of the stuff on leetsauce productions was inspired by alakamin. I think I gave that dev a copy of all my stuff like 2 years ago when I basically gave up development to work on RL project.

alakamin was just a technical experiment by me, and i just kind of let it run . there are top 10 lists, player deities (granting powers to your worshippers etc) and other ridiculous stuff like monster races (100+ varieties but mostly lacking the skills atm since i dont have time) and the server itself basically is devoid of lore. it is a 100% dungeon crawl that will last you months and months. and you can switch classes and gather AA abilities from multiple classes .

if you want to just sit there and slaughter things non stop forever and collect loads of loot

please visit!

i think i have 400 zones opened up and 30 tiers of progression completed and available to players. there are another 40 tiers of zones that are almost ready. they have the npcs and the loot drops, but are missing some of the boss npcs and the quests and flagging steps to open up those zones.
What's this geared towards level cap (65) solo/group/raid/xp/aaxp rate/zone xp bonuses new/old?

Looking for something Titanium compatible anywhere from Classic up through GoD which has no bots/mercs/boxing or worst cases 2box limit and allows for soloing to a point, but is group/small 2 group raid focused. If it's also a little bit hardcore level loss on death mode, but retain items and no corpse retrieval that would be a added bonus. What you mentioned though sounds interesting you defiantly played off some ideas I spoke about on forums in the past so grabs my attention naturally. That's a nice server base at least.

If you could make deities open to all races/classes and lump the deities themselves into TZ/VZ flagged factions I'd be absolutely sold on this server's potential to get better and better over time.
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  #3  
Old 07-17-2015, 01:32 PM
Davood
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knowom:

levels go to 100, it works like this

tiers 1 to 6 allow you to go to level 60, if you beat tier 6 then the level cap goes to 70, and each tier above that raises the level cap by 1. I think the max level right now is 92 or 93, as tier 30 is the highest tier that I have opened up.

Levels, gear abilities etc are temporarily reduced if you go to tier 1-6 zones as those are considered the lesser planes and the prime material plane.

After tier 6 you are considered a "Demi god" and after tier 15 you have the option to ascend to actual godhood and attract followers by spawning interactive avatars around the world. followers and gods get various bonuses. if i ever have time to do proepr developmetn cycles again, i willi expand this to be more "obvious" and create "spheres" of influence that can be fought over by player gods.

monsters are essentially the same as PCs but with amazing extra abilties, so they don't get to enjoy some of the heroic benefits of being a pc race (special augs / charms)
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