Good feedback.
The server is designed to be solo for the most part. The "hard" part of the server is actually more from the minimalist aspect of the storyline. Weapons and spells and gear are "hard" to come by and from the death penalty/slow exp rate aspect.
The path abilities and availability of almost all class AA's are designed to make players into heroes in a fallen world. I want players to feel powerful but not invincible. Even cons and blues will be soloable, albeit not easily. I'm hoping to keep it so that duoing is sought after, but soloing is still an option. That being said, everything should be doable and even somewhat easy in groups of two.
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