Game Crash - after new item created
After any new item is created, regardless of doing hitfix wipe, shared folders + running shared_memory (everything was shut off)
If a new item.is created through EoC or direct database, any user with that item will crash. The crash logs mention maxitem id.
My question is, is there a base code that.limits the maxitem id to be created? Anything past 132000 id will crash the entire game. A restart and delete of said item fixes the game.
Is there a maual setting? This is the only thing i can think of that will cause this error.
Thanks.
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