I love servers where you unlock your progression. then have end game custom content where you become pretty godly doing amazing things. Kimura was a great example of custom content and was absolutely amazing im sad to see that server go, however at the same time servers like Kildrunkens where you had to beat naggy and vox before you could move on was so much fun I loved it. Higher difficulty is fun, however waiting for a mob to pop or waiting for 6+ real people to log on isnt.
Slight gameplay changes.
On KP charms lasted 20 minutes and only broke if debuffed,
Pets stronger so if your a mage that could be your tank (like live)
Hightened mana regen to again sitting around doesnt do much in the terms of fun.
It would be ideal to see a super custom server - Spells, classes, etc.
Boxing: ~4-5 max for content.
Well thought out, not having to "explore" 300+ zones to find the content (as much fun as that is...). Id rather have challenging content than randomly placed or hidden stuff. Ain't nobody got time to search hundreds of zones and multiple expansions for items.
Stat scaling is pretty neat too. Something like Eriviyn used to be was fun both in classes and scaling. Very unique (unbalanced/poorly run).
It would be ideal to see a super custom server - Spells, classes, etc.
Boxing: ~4-5 max for content.
Well thought out, not having to "explore" 300+ zones to find the content (as much fun as that is...). Id rather have challenging content than randomly placed or hidden stuff. Ain't nobody got time to search hundreds of zones and multiple expansions for items.
Stat scaling is pretty neat too. Something like Eriviyn used to be was fun both in classes and scaling. Very unique (unbalanced/poorly run).
Sanctuary meets these requirements. It is fully custom, not an ounce of EverQuest content remains. ~30 different classes to choose from as well.
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