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Old 02-11-2016, 05:54 AM
Figback65
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Join Date: Aug 2009
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Well I also found this

client.cpp
Code:
	/* Will either be the same as home or tutorial */
	pp.binds[0].zoneId = pp.zone_id;
	pp.binds[0].x = pp.x;
	pp.binds[0].y = pp.y;
	pp.binds[0].z = pp.z;
	pp.binds[0].heading = pp.heading;
So now I am assuming using binds[0] is pulling this and automatically setting the bind zoneid,x,y,z right to the home point that is set manually.

Is there a way to individually set the bind points in worlddb.cpp, I assume my coding is wrong is the problem.
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