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  #1  
Old 02-25-2016, 10:29 AM
jpyou127's Avatar
jpyou127
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Posts: 270
Default

I removed the forest pathing as on the original the mushroom men did not path at all like is setup in the PEQ db. And the treasure chest with half-lings is in the wrong space.

I collect a ton of info that was from Alkabor if anyone is intersted, has zone captures, spawns, paathing, etc...


Celestial
  #2  
Old 02-25-2016, 10:36 AM
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jpyou127
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Join Date: Nov 2005
Posts: 270
Default Roxxanne.pl

Roxxanne.pl

Code:
sub EVENT_SAY {
    if ($text=~/hail/i) {
        quest::say("Well hello! We are great dancers. Would you like to see us dance? Or maybe you would like us to teach you to dance?");
    } 
	
	elsif($text=~/see you dance/i) {
        quest::settimer("do_the_marinara", 1);     
    } 
	
	elsif($text=~/teach me to dance/i) {
        quest::say("Look at you! You can dance! Go, go, go! That's the spirit, you got it! Keep up the good work! Don't get too tired now, you are looking a little pale!");
        quest::selfcast(1246);
    }    
}

sub EVENT_TIMER{
    if($timer eq "do_the_marinara"){
        my @nlist = $entity_list->GetNPCList();
        foreach my $n (@nlist){
            if($n->GetCleanName()=~/Roxxanne/i){
                $n->DoAnim(33);
            }
			
			if($n->GetCleanName()=~/Ashley/i){
                $n->Say("Hey! Yeah! Do the Marinara!");
                $n->DoAnim(33);
            }
            
            if($n->GetCleanName()=~/Brittina/i){
                $n->Say("Hey! Yeah! Do the Marinara!");
                $n->DoAnim(33);
            }
            
            if($n->GetCleanName()=~/Diana/i){
                $n->Say("Hey! Yeah! Do the Marinara!");
                $n->DoAnim(33);
            }
        }
        quest::stoptimer("do_the_marinara");
    }
}
The only thing I cannot get to happen, is for the PC to actually spin as it did in the original. I tested this with Underfoot.


Celestial
  #3  
Old 02-25-2016, 10:46 AM
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jpyou127
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Join Date: Nov 2005
Posts: 270
Default a_white_stallion.pl

a_white_stallion.pl

Code:
sub EVENT_SAY {
  if ($text=~/hail/i) {
    quest::emote("stares at $name unblinking with colorless eyes.");
  }
}

  sub EVENT_ITEM {
  if (plugin::check_handin(\%itemcount, 22856 => 1)) {
    quest::say("The madness has fled my mind and I am once again whole! Give Gelistial my regards, I must leave this place and try to quell the madness I have inflicted.");
    quest::summonitem(24869);
  }
}
NPC should be :

Race: 124:Unicorn
Class: 1:Warrior
Bodytype: 21:Animal
Gender: 2:Neuter
Texture: 2
Helm Texture: 1


This will get the white horse with sightless eyes.


Celestial
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