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  #1  
Old 07-28-2016, 01:49 AM
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Secrets
Demi-God
 
Join Date: May 2007
Location: b
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Glad to see a server taking on the 'stat-scaling' mantle that servers like Edge left behind years ago. Hope you guys pull it off
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  #2  
Old 07-28-2016, 02:08 AM
Darkscis
Sarnak
 
Join Date: Mar 2015
Posts: 62
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Hopefully we got it pretty right. We have a few different things, like Heroic STR adding directly to min and max rolls, but STR modifying total melee. So it comes down to the min/maxers having to parse whether +13 STR is better than +2 H.STR kind of deal.

Same thing with INT casters, INT modifies spell damage by a %, h.INT is crit chance and h.WIS is crit mod - so parsing will be required to work out what is better.

A lot of people enjoy the min/max and parse game - for those that don't they can stack whatever they feel like and won't be too far behind.
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  #3  
Old 07-28-2016, 09:43 AM
Maze_EQ
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If you could limit boxing to maybe 2-3 I'd play, but 6mans running around destroying turned me off.

Just some feedback.
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  #4  
Old 07-28-2016, 12:36 PM
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mjbcb0717
Hill Giant
 
Join Date: Mar 2014
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It's made around 2-3 boxing I run 4 but you can clear all of pop with 3 and some of the custom zones are soloable but the raid bosses need at least 6 people. Unless you're well geared and they can still be a pain. There goal is to encourage people to group up and figure out content and raids I like it just been to busy playing real life lol soon things calm down I'm coming back this is an awesome server
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  #5  
Old 07-28-2016, 01:07 PM
daerath
Sarnak
 
Join Date: Jan 2011
Location: Northern VA
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Quote:
Originally Posted by mjbcb0717 View Post
It's made around 2-3 boxing I run 4 but you can clear all of pop with 3 and some of the custom zones are soloable but the raid bosses need at least 6 people. Unless you're well geared and they can still be a pain. There goal is to encourage people to group up and figure out content and raids I like it just been to busy playing real life lol soon things calm down I'm coming back this is an awesome server
I've never had much of a problem with boxing. It's boxing combined with MQ that can make things frustrating for non-boxers. Glad to see it isn't forbidden on this server (and hopefully MQ is forbidden...)
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  #6  
Old 07-28-2016, 07:31 PM
Darkscis
Sarnak
 
Join Date: Mar 2015
Posts: 62
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MQ is allowed, but no automating or warp.

The boxing decision was basically to let people play the way they want - if they want to box 6 they can. But as mjbcb0717 said, it is complete overkill. Nothing requires 6 box's, and our custom encounters are being designed with mechanics in mind rather than pure damage output which often means you are going to need a person at the controls of at least half the characters in group to succeed. (Until completely overgearing content as usual).

Our goal is to try and cater to as many play styles as we can - mechanics based encounters for those that want to group up and learn stuff, solo stuff for those that don't. We will also include some really difficult tank & spank style encounters for the 6-boxer as well.

As an example, our new expansion has 2 factions you can side with. If you side with the Vampire Hunters against Mayong and his legions, you can do our raid encounter which involves killing Mayong cronies - this is obviously group content. If, however, you choose to side with the Vampires instead you will proceed along a bunch of solo style quests which will eventually lead you to max faction and being able to quest *FOR* Mayong and his minions (Think Veeshan's Peak / ToV style).
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  #7  
Old 07-29-2016, 08:55 AM
daerath
Sarnak
 
Join Date: Jan 2011
Location: Northern VA
Posts: 91
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Quote:
Originally Posted by Darkscis View Post
MQ is allowed, but no automating or warp.

The boxing decision was basically to let people play the way they want - if they want to box 6 they can. But as mjbcb0717 said, it is complete overkill. Nothing requires 6 box's, and our custom encounters are being designed with mechanics in mind rather than pure damage output which often means you are going to need a person at the controls of at least half the characters in group to succeed. (Until completely overgearing content as usual).

Our goal is to try and cater to as many play styles as we can - mechanics based encounters for those that want to group up and learn stuff, solo stuff for those that don't. We will also include some really difficult tank & spank style encounters for the 6-boxer as well.

As an example, our new expansion has 2 factions you can side with. If you side with the Vampire Hunters against Mayong and his legions, you can do our raid encounter which involves killing Mayong cronies - this is obviously group content. If, however, you choose to side with the Vampires instead you will proceed along a bunch of solo style quests which will eventually lead you to max faction and being able to quest *FOR* Mayong and his minions (Think Veeshan's Peak / ToV style).
Sounds neat. I may roll up a character or two this weekend.
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