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Old 06-02-2017, 12:23 PM
Nightrider84's Avatar
Nightrider84
Discordant
 
Join Date: Aug 2010
Location: Colorado
Posts: 414
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So the Private login is on the same machine. not not sure what you mean by your second question provocating.
Also I changed the sytax to see if that made a difference and it didn't. Tried it with both my local ip address and 127.0.0.1

<address>gamegenie.servebeer.com</address> -->
<localaddress>192.168.1.105</localaddress> -->

<!-- Loginserver information. add Admin and Password for private login to show up --->
<loginserver1>
<host>192.168.1.105</host>
<port>5998</port>
<account>****</account>
<password>*****</password>
</loginserver1>
<loginserver2>
<legacy>1</legacy>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver2>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9001" telnet="enable"/>
<telnet ip="127.0.0.1" port="9000" enabled="true"/>
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  #2  
Old 06-02-2017, 01:17 PM
kokey98
Hill Giant
 
Join Date: Dec 2012
Location: terra firma
Posts: 131
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the only other thing different for me is the chatserver/mailserver, then...

i only have the <port> portion for each of those... i didn't set/edit those, should be what's in the default xml file. (actually reverted back to that as you'll read below)

i did put my local address in for the chatserver/mailserver portions as you do and the server wouldn't load.. but i have no 'chatserver etc' if one is required outside the normal eqemu/loginserver compiles.

i don't have mine open to public, so there are some differences for that at top of your config file.

simplify it so that it does load.. .strip it back to default, if necessary... then slowly add whatever custom you do from default until it won't load... then you know that's the hiccup, or possibly 1 of 'them'. if more, you'll find them as you add the custom stuff one thing at a time.
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  #3  
Old 06-02-2017, 02:58 PM
provocating's Avatar
provocating
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Join Date: Nov 2007
Posts: 2,175
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Quote:
Originally Posted by Nightrider84 View Post
So the Private login is on the same machine. not not sure what you mean by your second question provocating.
Also I changed the sytax to see if that made a difference and it didn't. Tried it with both my local ip address and 127.0.0.1
Okay, so if the client, worldserver and loginserver is all on the same machine, yes just use 127.0.0.1

Code:
                <loginserver1>
                        <host>127.0.0.1</host>
                        <port>5998</port>
                        <account>admin</account>
                        <password>password</password>
                </loginserver1>

                <loginserver2>
                        <host>login.eqemulator.net</host>
                        <port>5998</port>
                        <account>admin</account>
                        <password>password</password>
                </loginserver2>
My source is older, custom so I am not using the legacy attribute. What I meant by the other, of course you change your eqhost.txt file in your client to point to 127.0.0.1
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