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  #1  
Old 01-19-2018, 03:53 PM
Ladrone's Avatar
Ladrone
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Join Date: May 2010
Posts: 24
Default

so the server is up and running and i am able to create a character but when i try to log in the server stops responding and the client either drops back to the server select screen or it just goes all black. in my World cmd window i can see where the character is zoning from character select to tutorialb... any help would be much appreciated

to check them off the list:

Windows IP Configuration
Ethernet adapter Local Area Connection 2:
Connection-specific DNS Suffix . : mshome.net
Link-local IPv6 Address . . . . . : fe80::178:14a:ba5b:
IPv4 Address. . . . . . . . . . . : 192.168.142.162
Subnet Mask . . . . . . . . . . . : 255.255.255.240

I updated my eqemu_config.json to match my IP address and set the port number for Titanium
"loginserver2" : {
"account" : "",
"host" : "168.192.142.162",
"password" : "",
"port" : "5998"
},
"longname" : "Plane of Soulree Voker",
"shortname" : "Soulree Vokers Plane",
"tcp" : {
"ip" : "127.0.0.1",
"port" : "9001"
},
"telnet" : {
"enabled" : "true",
"ip" : "0.0.0.0",
"port" : "9000"
}
},


I updated the login.ini file on the server
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 192.168.142.162


I updated the eqhost.txt on the client to match the Server IP and I added patchme to the shortcut for eqgame.exe

**latest update** I am able to log into the server now but other people are not able to, any ideas?
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Last edited by Ladrone; 01-19-2018 at 08:45 PM.. Reason: to provide more info
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  #2  
Old 01-23-2018, 02:08 PM
Ladrone's Avatar
Ladrone
Fire Beetle
 
Join Date: May 2010
Posts: 24
Default using local login server for remote sessions

is it possible to only use my local login server and not connect to the eqemulator.net but still be able to host remote connections?

how would I need to modify the eqemu_config.json file?

when I try to remove the login server 1 info the remote clients are unable to zone into the world...

right now I have it up and running, accepting clients from both the eqemulator.net and my local login server.
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  #3  
Old 01-23-2018, 02:25 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
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For local login setup, see: https://github.com/EQEmu/Server/wiki...r-installation
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  #4  
Old 01-23-2018, 04:40 PM
Ladrone's Avatar
Ladrone
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Join Date: May 2010
Posts: 24
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Thanks, I appreciate the quick reply and the amazing work you have done to make this possible.

I apologize if this is something I should be able to understand easily but I am still not clear on how/if I can eliminate the public login and only use the local.

when I remove the loginserver1 info clients cannot connect to the world, maybe I am removing too much from the config.json file...
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Old 01-23-2018, 10:06 PM
Akkadius's Avatar
Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,072
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Quote:
Originally Posted by Ladrone View Post
Thanks, I appreciate the quick reply and the amazing work you have done to make this possible.

I apologize if this is something I should be able to understand easily but I am still not clear on how/if I can eliminate the public login and only use the local.

when I remove the loginserver1 info clients cannot connect to the world, maybe I am removing too much from the config.json file...
Ladrone, just make your loginserver entry named "loginserver" versus "loginserverX" and it should work fine as a single entry
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  #6  
Old 01-26-2018, 01:56 PM
uberbeans
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Join Date: Apr 2011
Posts: 14
Default Restore server

Hi all,

Everthing installed great. Been looking through the forums and can't figure out.

I use t_database_backup
It's saves file into the backup folder. But how do I restore it. I want to move the server from one computer to the other. Thanks.
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