Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-01-2021, 05:22 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

One of the various spell fields named something like "desc" is probably wrong.
Reply With Quote
  #2  
Old 07-01-2021, 05:27 PM
TillNick
Fire Beetle
 
Join Date: Jun 2021
Posts: 10
Default

Quote:
Originally Posted by demonstar55 View Post
One of the various spell fields named something like "desc" is probably wrong.
I want to be clear. I actually think you are right. The spell I copied is spell 666. My new spell ID is 45000. I suspect when you right click it tries to find a link to somewhere that gives info about spell 45000 "using the ID" and I have not put that info in. When you click the old spell it uses the ID of "666" so it finds the right info.

Now I have gone looking where this info might link to there is an items_us.txt but its not in there I dont think (infact I dont think this is even used?) but I cant seem to find where this "structure" of the Description pane is even stored.
Reply With Quote
  #3  
Old 07-01-2021, 05:30 PM
fryguy
Sarnak
 
Join Date: May 2007
Posts: 57
Default

Watch your maximum Spell ID per client.

https://eqemu.gitbook.io/server/cate...id-limitations

You will also need to edit the dbstr file to include the descriptions and information regarding that spell.
Reply With Quote
  #4  
Old 07-01-2021, 05:31 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

Quote:
Originally Posted by fryguy View Post
Watch your maximum Spell ID per client.

https://eqemu.gitbook.io/server/cate...id-limitations
100% it. Just looking into how it works on the client and it sounds like a spell isn't loaded client side.
Reply With Quote
  #5  
Old 07-01-2021, 05:45 PM
TillNick
Fire Beetle
 
Join Date: Jun 2021
Posts: 10
Default

Quote:
Originally Posted by demonstar55 View Post
100% it. Just looking into how it works on the client and it sounds like a spell isn't loaded client side.
The max spell ID on the client side is < 50000. I know as it created the id 50000 for my spell originally and I couldnt cast it. Once I changed it to a free ID of 45000 it worked for the GM to cast.

There are a LOT less that 50000 spells.
Reply With Quote
  #6  
Old 07-01-2021, 05:48 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

Quote:
Originally Posted by TillNick View Post
The max spell ID on the client side is < 50000. I know as it created the id 50000 for my spell originally and I couldnt cast it. Once I changed it to a free ID of 45000 it worked for the GM to cast.

There are a LOT less that 50000 spells.
Tit has a much smaller cap.
Reply With Quote
  #7  
Old 07-01-2021, 10:01 PM
TillNick
Fire Beetle
 
Join Date: Jun 2021
Posts: 10
Default

I have been doing a LOT of digging on this and no closer.
I tried replicating my results by making a second spell. For some reason I cant make that one into a scroll as it is failing somewhere I must have changed the first time.

However I have found back to my first problem some more info that narrows down where I am having problems.

My spell scroll is missing the "grey text" which I would suggest is part of the "Spell" not being correct. Grey spell text

Does anyone know how this grey text is generated / linked to?
Reply With Quote
  #8  
Old 07-01-2021, 05:43 PM
TillNick
Fire Beetle
 
Join Date: Jun 2021
Posts: 10
Default

Quote:
Originally Posted by fryguy View Post
Watch your maximum Spell ID per client.

https://eqemu.gitbook.io/server/cate...id-limitations

You will also need to edit the dbstr file to include the descriptions and information regarding that spell.
Agreed. I have already edited that file however. Thats how I was able to change the info for the spell before its memed dbstr.txt edit

Shows up here
Reply With Quote
Reply

Tags
description, error, item, item info, new spell

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:22 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3