Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 04-09-2025, 12:15 PM
m0th
Fire Beetle
 
Join Date: Apr 2025
Posts: 18
Default

PROGRESS LOG (4/9/2025)

- Titanium (nope. too limited)
- SoF (nope that softlocks apparently...)
- RoF2 Client for (hopefully) least buggy at this point.

REQUIRED:

// DELETE
arena.eqg
arena_EnvironmentEmitters.txt
lavastorm.eqg
nektulos.eqg
Nektulos_EnvironmentEmitters.txt
New Highpass Zone Files

// Replace with typical P99 old zone files, including old highpass.

- Current expansion set to 0 (Classic).
- Gutted Crescent Reach / New Freeport as character starting zones out of the databases to avoid zone syncing issues. I have no intention of using these zones anytime soon, if ever.
- Set expansion_req to 0 for all class-race combinations in hopes this is a step to allowing all base race/class combinations available in Classic.
- Set World:CharacterSelectExpansionSettings to 127 (Up to Gates of Discord) - This has opened up character creation out of era from Classic for race / classes.
- Edited world/client.cpp Race/Class tables set to true for everything.

// RACIAL STARTS

Iksar in Cabalis (Pre Kunark on server, I need to create an outpost in Classic and set spawn points to that outpost)
// Added Iksar GMs in North Ro just shy of the fisherman huts.
// Added Spell Vendors in North Ro.
// Added Start Zone points for North Ro.
//BACKED UP char_create_combinations - gutted Cabalis spawn points for now so Iksar are forced to spawn in North Ro.


Vah Shir in Shar Vahl (Pre Luclin on server, I need to create an outpost in Classic and set spawn points to that outpost)
// Added BST, SHM and BER GMs by Kelethin Nexus Spires - other classes can be found in Kelethin without faction issues. (Ideal)
// Added BST and SHM Spell Vendors by Kelethin Nexus Spires
// Added Start Zone points for Vah Shir to start in Kelethin
// Shar Vahl Start Zone Points marked as 3 min, 99 max in start_zones table. Kelethin start points 0 min, 2 max. (This should make it so that when Luclin is available, it will swap to Shar Vahl by default.)
// Shar Vahl marked as 3 min, 99 max in zone table. (Just extra checks.)
// Vah Shir / Shar Vahl expansion_req set to 3, Vah Shir / Kelethin expansion_req set to 0. (Just extra checks.)
// Using SoF+ client, I can successfully get the character to start in Greater Faydark.
// BACKED UP char_create_combinations - gutted out Shar Vahl combos so that players are locked to starting in Kelethin.

Froglok in Rathe Mountains (seems OK, I wouldn't touch it.)
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:14 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3