Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 03-20-2002, 06:33 AM
ScotchTape
Fire Beetle
 
Join Date: Mar 2002
Posts: 12
Default Re: Re: 0.2.5 Bug in Process(), AddHateToNPC() ?

Quote:
Originally Posted by Merkur

Because its in the NPC Process(). Every NPC scans for foes or friends evertime. The procedures for friends are not in yet, so don't say that would be bad .
[/B]
Ah, now that makes more sense. It's starting to click for me, especially after looking at the check in npc.cpp before you step into it.

As for performance, I'm trying to track down some spots that could use a little tweaking. You guys wouldn't happen to have any on your 'todo' list would you?
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:53 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3