Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 09-30-2003, 01:43 AM
wguidry
Sarnak
 
Join Date: Sep 2003
Posts: 30
Default

I found this actually works.

Where the spawn asks for <material> you need to enter the text based value. If you look on the guides section on main site, you will find the full ID's and material names for things. The exact syntax escapes me at the moment. I have it at home, (am at work ATM) but it is something like this.

#spawn <NPC name> <ID> <LEVEL> <MATERIAL> <HP> <GENDER> etc etc

the gender as you know is important here...but there are two other factors I found just as important.

1) you must be in the zone they are normally found.

2) their material must be set. I.e Cazic Thule falls under the "Cube" category so that must be reflected in the spawn command.

I would imagine Nagy would fall under the Dragons material.

But I'm not sure.

Hope that helps.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:02 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3