Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Quests

Archive::Quests Archive area for Quests's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 06-10-2004, 04:13 AM
Dave987
Discordant
 
Join Date: Jun 2003
Location: England
Posts: 267
Default

I'm not sure if perl supports having the number of items to summon after, even if it is stackable..

Maybe you should try having
Code:
quest::summonitem(3015);
quest::summonitem(3015);
quest::summonitem(3015);
quest::summonitem(3015);
quest::summonitem(3015);
? It would summon 5 seperately - I'll be (trying) to learn c++ within the next few months, or the very basics of it, so if it still isn't coded in by then, I'll try give it a shot :P

.. or someone already knowing c++ could code it in - that'd be easier
__________________
;o)
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3