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Old 08-18-2004, 11:23 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default Object / Texture Database

Hello,

It appear to me that more, and more peoples start, or want to start to work on zone creation, and actually, what peoples lack to build their zones are objects and textures.
Actually, there are no free objects of good quality that you can use for zone building, most of the one you will find on internet are so crap that my grand'ma could model them, and other arent optimised for games (too many poly).

With softwares like OpenZone, and Dungeon Builders, persons are now able to build their custom zones, and soon, i hope, custom items / NPC, this is why i would like to know if there are here, in eqemu community, good modelers willing to start to build this objects / textures database. By good modelers, read modelers able to create objects egal or better than EQLive in term of quality (Its not that hard). I have myself objects, textures i would be willing to share, but its very far from having a complete collection of objects that would allow peoples to create custom zones / contents.

How i see this is a dedicaced website where peoples would be able to download objects / textures package to use with tools like OpenZone. Where items package could updated, classified, organised, ... But organise all this take a bunch of time, time i dont have right now, since im working on EQA.

Im just saying loud here what i have in mind since a moment now, and im sure, what WindCatcher have in mind since a long time, im conscient this isnt a small project, but i think eqemu is taking the good direction with Freaku being worked, and WindCatcher improving everydays its softwares to help us mod EverQuest. Whats left now is eqemu custom content, maybe it would be the time to start to work on ?
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