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Support::Windows Servers Support forum for Windows EQEMu users. |

12-08-2013, 05:22 PM
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Demi-God
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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What client are you using? I know on live you can no longer start in anywhere but CR, and I'm not sure if RoF acts like this and it could be causing problems?
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12-08-2013, 06:04 PM
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Administrator
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Join Date: May 2013
Location: United States
Posts: 1,604
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Last resort question, did you restart your server or #reloadallrules after doing all of this? Or are you doing it live without reloading or anything?
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12-08-2013, 06:30 PM
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Sarnak
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Join Date: Sep 2013
Posts: 32
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Quote:
Originally Posted by Kingly_Krab
Last resort question, did you restart your server or #reloadallrules after doing all of this? Or are you doing it live without reloading or anything?
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I have restarted my server enough that if I was getting a dollar each time I did it, I could retire from my day job 
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12-08-2013, 06:05 PM
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Hill Giant
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Join Date: Aug 2012
Posts: 205
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char_create_combinations table is what your looking for, change that plus the start_zones table
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12-08-2013, 06:08 PM
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Administrator
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Join Date: May 2013
Location: United States
Posts: 1,604
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Quote:
Originally Posted by Furniture
char_create_combinations table is what your looking for, change that plus the start_zones table
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Ah yes, there is start zone there; however, I have no idea why it would override the rule value.
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12-08-2013, 07:41 PM
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Sarnak
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Join Date: Sep 2013
Posts: 32
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Quote:
Originally Posted by Kingly_Krab
Ah yes, there is start zone there; however, I have no idea why it would override the rule value.
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I don't think it's overriding anything, but that could be where that anomalous "383" zone_id value is coming from. I'll try changing it and see what happens.
Edit: Also, would expanding that table allow clients to perform more race/class combinations at character creation?
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12-08-2013, 08:01 PM
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Administrator
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Join Date: May 2013
Location: United States
Posts: 1,604
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Quote:
Originally Posted by Lucia Moore
I don't think it's overriding anything, but that could be where that anomalous "383" zone_id value is coming from. I'll try changing it and see what happens.
Edit: Also, would expanding that table allow clients to perform more race/class combinations at character creation?
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Yes, if you edited it and the allocations table. You may not have 'Tutorial' selected; therefore, it's sending you to Crescent Reach and not your set zone.
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12-08-2013, 08:03 PM
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Sarnak
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Join Date: Sep 2013
Posts: 32
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Success!
Changing the value in the char_create_combinations table fixed the issue! That's where the server was pulling that value from!
Thanks Furniture!
And thanks Kingly_Krab, too! I will experiment with more race/class combinations next!
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12-08-2013, 06:43 PM
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Developer
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Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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Here is the code that processes the create character zone selection: https://github.com/EQEmu/Server/blob...ient.cpp#L1473
I don't have a database in front of me or I'd trace the logic...
__________________
Uleat of Bertoxxulous
Compilin' Dirty
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12-10-2013, 03:13 AM
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Hill Giant
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Join Date: Aug 2012
Posts: 205
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Are you able to get humans with underfoot to spawn in old west freeport? I am trying this now and Im having issues.
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12-10-2013, 10:42 PM
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Sarnak
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Join Date: Sep 2013
Posts: 32
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Quote:
Originally Posted by Furniture
Are you able to get humans with underfoot to spawn in old west freeport? I am trying this now and Im having issues.
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Yes, I am!
What I did was change the entry in char_create_combinations to 9, then changed the same values to 9 in start_zones, along with providing the correct xyz coordinates.
The trick is that it searches for an entry in start_zones that matches the entry found in char_create_combinations. Those two have to match.
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