Thanks johnny5.

However, I'm far from being an expert on all this. I actually just got started about 3 weeks ago myself. After much experimentation, trial & error, I've pretty much got the setup routine down, as well as swapping out new databases, etc. I do have my limits though, & what you're asking here may be testing them.
First off, as far as the database (DB) goes, you might want to swap out your current DB & source in
Drawde's newest updated DB. I've been testing this out myself the last couple of days & it works great so far. Still some problems in certain zones (like Mistmoore: it's raining mobs! :lol: ), but otherwise very playable.
The thing that immediately springs to mind with the lag you're reporting here is to check to see if you created a
datarate.txt file in your
C:\Games\EQEmu\EQGame\ directory, & that it says:
10.0 (only)?
Your system specs outweigh my own (AthlonXP 1800, 512 DDR, GeForce 3 Ti200) & my game runs as smooth as silk hosted on my local machine, so if the problem doesn't lie there, then I'm not sure what the problem is exactly. Are you using Internet Connection Sharing, or otherwise hosting a shared network connection with other computers on your LAN? If so, perhaps

: that may be a source for some lag (I'm not on a LAN myself), since the I/O resources are being shared. Just a thought...
Perhaps someone else here familiar with running EQEmu on a computer hosting a LAN might be able to shed some more light on this? Anyone?