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  #1  
Old 12-18-2009, 03:51 PM
mastajon
Sarnak
 
Join Date: May 2008
Posts: 70
Default Quick Gm command question

First off I apologize if this is in the wrong spot.

When reading #spawnstatus, i assume that it is showing every npc that the zone contians correct? I am reading the list as the npcid#, then the location, then the respawn timer. I am stuck at how to read the respawn timer. for instance how would i read 35132.07. Or if I am reading it completely wrong how do i go about reading it.
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  #2  
Old 12-18-2009, 04:12 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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I've never actually used this command before, but looking at the source, the format is:

Code:
<ID from spawn2 table> <X, Y, Z> <Time in seconds before mob respawns or 'disabled' if mob is currently spawned>
So in your example, 35132.07 will mean the mob will respawn in about 9.75 hours.
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  #3  
Old 12-18-2009, 04:18 PM
mastajon
Sarnak
 
Join Date: May 2008
Posts: 70
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thanks for the fast reply. also what is the spawn2 table?
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  #4  
Old 12-18-2009, 04:36 PM
Derision
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Join Date: Feb 2004
Location: UK
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Quote:
Originally Posted by mastajon View Post
thanks for the fast reply. also what is the spawn2 table?
It's a table in the database.

Basically the spawn2 row describes a spawn point (location) and references an entry in the spawngroup table.

For each spawngroup, there are rows in the spawnentry table, listing what NPCIDs can spawn in this spawngroup and with what chance. This is how you setup a a Named/Place Holder rotation.
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  #5  
Old 12-18-2009, 05:01 PM
mastajon
Sarnak
 
Join Date: May 2008
Posts: 70
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ah okay thanks again.
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