Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-31-2012, 05:51 PM
jdoran
Hill Giant
 
Join Date: Jul 2012
Posts: 212
Default fake attackable objects

I'm trying to figure out if it would be possible to attack an object. I'm not talking about the destructible objects tied to zones, but something that looks like a static model and could be used in any zone. There would not need to be any animation.

There are some inanimate npc models, which would be my last choice.

An invisible frozen npc superimposed on a static object is one of the things I thought about, although I don't see how one could target the npc.

If I shrunk the size of the npc and buried it in the model, it might work. But smaller npcs are smaller targets, and pixel hunting would be frustrating. Burying the mob underground might work, but one would need to click on the ground to target.

The inanimate model might be implemented as a door, and when clicked could target the invisible npc. But I wouldn't want the npc becoming visible.

Does anyone have any clever ideas to fake this? I don't mind modifying the server to accomplish this. (However I'm not willing to try to make doors into mobs)

This is just a local proof of concept.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:24 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3