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  #1  
Old 04-14-2005, 11:40 AM
saveus
Sarnak
 
Join Date: Mar 2005
Posts: 30
Default about script language

hi it's me and my questions again

i read the doc about script language but only have sample for make item.

it is possible with script language to make some "macro" ?
like a script who put 1000 random object tree on a zone
or another who , for each objet name like "corridor" , put an mech object torch and a light source at each "corridor"+10 loc

Last edited by saveus; 04-14-2005 at 07:47 PM..
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  #2  
Old 04-14-2005, 02:24 PM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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I'm sorry..I dont understand your question(s).

What scripting language are you referring to and what are you trying to do?
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
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  #3  
Old 04-14-2005, 08:39 PM
Belfedia
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Join Date: Jan 2005
Posts: 1,109
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Mhhh, we are on openzone section.
Saveus speak about object scripted language in OZ
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Last edited by Belfedia; 04-15-2005 at 04:53 AM..
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  #4  
Old 05-06-2005, 08:36 PM
smogo
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Join Date: Jan 2004
Location: 47
Posts: 339
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hi,

iirc, OZ script language is not intended for complex scripting, and does not allow 'macros'.
You can however conditionally (if / else, while, ...) call sub-scripts. This may be a fair way for a start

i hope this helps.
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  #5  
Old 05-10-2005, 02:02 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Cannot really help here, never used OZ scripts myself, sorry.
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  #6  
Old 05-10-2005, 01:39 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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The scripting language is really meant for customizing how a single object appears (e.g. a staircase, torch, chair, or any single object you can think of), not for creating more than one object at a time. As such it can't place objects from the mesh library and it doesn't have a random() function. Writing a script can be really hard for beginners, but the nice thing is that you only have to do it once and then everyone can benefit.
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